
Portal Me Away
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Rogue-like action meets tower defence! Realizing you're surrounded by enemies, you decide to have a go at summoning a portal to make your escape. The last ingredient: money. The portal needs 100 coins to "allow itself to be summoned", so you better go out and do some killin' before you _Portal Away_!
System Requirements:
- Vulkan 1.2 GPU drivers (make sure they're up to date!)
- .NET 8.0 (Win x64 installer)
Controls:
- WASD to move
- Mouse to look around
- Left click to attack
- I to toggle inventory
- E to interact with doors and portal
- 1 & 2 to switch between selected tower types
- T to place tower at current location
- Alt+F4 to quit game
Tips:
- You have 30 seconds between waves to compose yourself
- Mage towers cost more but do more damage
- Watch out for the bosses every 3 rounds
- Enemies will spread out more with time
- Enemies WILL NOT STOP if you hide in your castle
- You can stand in your unfinished portal to heal
This game was made in the Hazel Game Engine
Assets by Kay Lousberg
SFX by Leohpaz
System Requirements:
- Vulkan 1.2 GPU drivers (make sure they're up to date!)
- .NET 8.0 (Win x64 installer)
Controls:
- WASD to move
- Mouse to look around
- Left click to attack
- I to toggle inventory
- E to interact with doors and portal
- 1 & 2 to switch between selected tower types
- T to place tower at current location
- Alt+F4 to quit game
Tips:
- You have 30 seconds between waves to compose yourself
- Mage towers cost more but do more damage
- Watch out for the bosses every 3 rounds
- Enemies will spread out more with time
- Enemies WILL NOT STOP if you hide in your castle
- You can stand in your unfinished portal to heal
This game was made in the Hazel Game Engine
Assets by Kay Lousberg
SFX by Leohpaz