Riftward

Overall★★★★★★★★★★2.95
Fun★★★★★★★★★★3.03
Innovation★★★★★★★★★★3.60
Theme★★★★★★★★★★3.18
Graphics★★★★★★★★★★2.53
Audio★★★★★★★★★★3.00
Humor★★★★★★★★★★2.11
Mood★★★★★★★★★★3.16

Riftward


Using the arrow keys, complete sequences to perform summons.
Catch Vortexes with Vortex Catchers to gain mana quickly.
Do not catch them with your head.

Move: A/D

Vortex Catcher: →↑←

Levitation Field: ↓↓↑↓

No you cannot jump :smile:

Objective

Reach the top

Comments16

LDJam user 298496
LDJam user 29849615 Apr 2024, 13:40
You've got a really interesting idea here, took me a while to work out the mechanics but once I got there it was really good. I'd love to see more abilities with more combos.

Great work!
ChuChuGeralt
ChuChuGeralt29 Apr 2024, 20:17
I gotta be honest. At first I thought I would have to find something nice to find about your game to write about (Cause the picture of your game was not the most inviting I saw before I clicked on your game!)

But the idea of the game and the simple yet challenging mechanics were really good.
I had a pretty good time playing your game. Kinda reminds me of the old "Icy Tower" Game, but with a whole different mechanic to reach the top.

So yeah, really enjoyed your game. Kudos!
Theyflower29 Apr 2024, 20:17
It's a little frustrating having the basket appear under you because sometimes it will bump your head up into the flames. The camera being too slow to follow when falling also means it becomes way too easy to fall really far. I often would enter the first four parts of the levitation combo and then press the last part after it's already "charged" but it would frequently expire.
TomKnocker44
TomKnocker4429 Apr 2024, 20:28
I found the controls a bit frustrating at first and a jump would've been nice. I think it's an interesting idea though, and is a good take on the theme!
silkworm_sweatshop
silkworm_sweatshop30 Apr 2024, 19:41
More fun than I first expected! It's a bit janky here and there (sometimes I can walk over the catcher, sometimes not). Chaining together fields is pretty satisfying when you get it right. Getting hit sending you all the way to the start is a bit harsh, maybe just some knockback would do.
Jajo
Jajo30 Apr 2024, 20:34
taking away jumping from the player is actually such a great way to force us to think creatively, nice job
PerfectSquare1 May 2024, 00:02
Really innovative idea! I love the lack of jump and the "levitation field" instead..it was a lot of fun to figure out how to use levitation effectively.
jelch1 May 2024, 02:46
I little difficult but cool idea!
OadT
OadT2 May 2024, 18:54
Cute little entry. Level wise I have to say it got a bit too long because after a while it basically becomes summon a levitation field very often in a row and nothing will be there in between. And also I think needing mana to summon a vortex catcher leads a bit too often to frustrating breaks. But I liked that the catcher have a physical simulation and can become an obstacle!
LDJam user 3850172 May 2024, 19:21
I loved the idea of this game! Cool mechanics and graphics. Good job!
Charl V2 May 2024, 19:51
Fun game, very creative! Thanks for making.
benskca
benskca2 May 2024, 20:00
Fun entry! Doing the sequences for the spells was a cool mechanic, if you want to expand this post-jam I think it could get really interesting with more spells and time sensitive places you have to use them in.
Lize V2 May 2024, 20:07
Nice game, really got caught up in it. Audio really adds to the mood.
Impalpable
Impalpable2 May 2024, 20:17
Hello, super cute game, I enjoyed the feel of leviation and the way it was set up with sequences. I think more sequences and power ups if you develop the game would be great!
bbaf
bbaf2 May 2024, 21:39
Quite interesting mechanic and smooth complexity growth chart through whole game.
First I just levitated few floors and got stack without mana, then I figure out how to "gather" it and later tried to cast several levitations sequentially when one wasn't enough.

I would only suggest do not punish player too hard for only one collision with fireball. Perhaps 3 hp + "kick" would be more tolerant and player-friendly.

Overall, I enjoyed it, nice entry!

Ps. Now I am wondering if there is something else top above, because I collide with temple and instantly got win screen. It would be a nice opportunity for easter egg :wink:
dimesto52
dimesto523 May 2024, 06:26
It took me a long time to understand that I had to do key combinations and the jumps are very complicated.

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