If you're having trouble with the embedded file, try the itch.io link or, better yet - download the .exe file.
Principal Pain decided it was a good idea to open a school for imps in hell!
After a string of deaths among his staff, it's your job to curb the chaos in the classrooms!
Monitor the school, checking room by room if imps are up to no good. Click on imps to prevent them from misbehaving. Summon principal Pain to keep the imps at bay when things get too hectic!
Solid gameplay, excellent sound design; overall, a very enjoyable clicking game for the time invested in it. Also, props to Principal Pain for the help in scolding these students; schools have been getting out of hand recently. Recommended.
What a beautiful game! The art is really well made. Gameplay wise it on the simpler side, but it really easy to pick up and play. The increased number of classes really make it hard real fast (thanks Principal). I have issues with misclick things that make me unable to catch those imps on time. Maybe this has something to do with the custom mouse cursor that misleading, or you could just also increased the clickable area for them. Another improvement I suggest is maybe adding shortcut such as Esc to back to 4 screen view, and 1234 for quick swap to each of them (unless cumbersome is part of the design). Gg!
The art is so cool! And it is very polished too, I love it! You've got a really funny game, with good musical accompaniment, high-quality mechanics and a simple but cool plot. Unfortunately, I failed after third day, is it scripted? If it wasn't, it would be cool to restart the day, rather than start from the begin. However, well done!
Really beautiful work, the settings and character sprites feel really well done and sychronized with the overall theme. The game was very challenging and I liked the difficulty ramp up. Great work!
I must admit, normally I don't like clicking games that much, but in that case I over-liked it - really loved and enjoyed it ! The art is neat and overall the game is fun ! Great job !
I really like this one, the art is good and the music is fit this game. The difficulty is smooth, and they are a bit haste when the number of class is extend. The theme is not mentions at the start two days. But summon the demon as a monitor is a very awesome mechanics. Good Job!
This was a delight. Great music and sound effects, super clean visuals. My only complaint is that sometimes the hitbox for the various imps is unforgiving; not a problem in the early game, but gets more frustrating later when juggling multiple classes.
Wow! The art is really great, I'm impressed this was made in only 3 days. I initially had some issues with the in-game cursor mismatching with my real cursor though, but it seemed to have solved itself eventually. Good game!
The mouse sensitivity felt so much higher than I expected but honestly? Probably needed for how chaotic it gets near the end of the week haha. Absolutely stellar game! Amazing art, fun panic-y gameplay that keeps me on my toes and the summoning adds another layer to strategy to keep those rascals behaving. I think I only have two total missed incidents throughout the entire game but wow is it a bit stressful. Real good work!
Amazing pixel art! I really liked the little cursor too. The gameplay was nice at the beginning, but when multiple classes were added I found it tedious to switch back and forth between screens.
One thing: at first I tried to play the web version on Opera (Chromium), and I couldn't click to pass the very first dialogue. Everything worked correctly in the windows build
Truly a beautiful game with a nice and simple to understand mechanic! Did not manage to make web version run as there were no cursor, so I had to use windows version, but this is not a problem at all!
@deltamain Wow, nice!! I'm sure Demondeed will stay open a long time with you reporting all the misbehaving imps! :smiling_imp:
Yeah, the cursor is there in the web version, you just need to scroll up a lot and the sensitivity defaults to very high. It's our first time entering a Ludum Dare, so we got stuck on some of the peculiarities of embedding on the LD site. :sweat_smile:
Very amusing! The art is great and so is the animation. Music fits perfectly and adds a lot to the atmosphere of mischief. Gameplay, while deceptively simple, gets very hectic very fast. Also fitting to the concept :smile:
Everything just works together well in this game to create a cohesive experience. Very well done!
The only problem I had was technical. The web version on Firefox displays in this smaller window, doesn't even take up all the space allotted by Itch by default, and it cannot go full-screen. That presents the issue with the mouse cursor (which can easily go out off the game frame and just disappear until you manage to wiggle it back in).
Wow, what a great entry! Are you people working at a school by some chance? :D
The graphics are fantastic, the audio is really cool (those pesky imps are annoying to hear ^^), and the gameplay loop works like a charm. It was really tough trying to keep up with 3 classes! I managed to do 3 A+, with an A- on Tuesday and a B on Wednesday. My only complain would be that some imps are difficult to click as their hitbox is precise, so aiming a couple of pixels away from the neck for instance doesn't count.
Overall I had a great time, really really cool job and super polished!
This looks really really good! But unfortunately, there's something iffy going on with the mouse sensitivity on the web version which makes it hard to play
The art is full of charm!! Even if I failed on my first playthrough but seeing all the funny little illustrations of the imps creating mayhem more than made up for it. I eventually got the hang of the gameplay and I enjoyed how it mixed things up, it kept it enough fresh
Fun little game with awesome art! Some interesting mechanics try to prevent imps at each scene from causing havoc! After a while they do get a little repetitive but no enough to stop the game from being fun. Great job!
This is a wonderful game!! I would have loved to be able to select guys, back in and out of the cameras using the keyboard, but other than that I think this one is pretty much 5 stars all around! Great graphics, sound, and design
Game is tricky with a trackpad, but that just added to the chaos. Fun concept, and the art was wonderful, I sometimes just let them cause chaos to see what they'd do.
Comments39
You've got a really funny game, with good musical accompaniment, high-quality mechanics and a simple but cool plot.
Unfortunately, I failed after third day, is it scripted? If it wasn't, it would be cool to restart the day, rather than start from the begin.
However, well done!
Ludum Dare player doesn't work btw
Link to itch also doesn't work
But I don’t quite understand where the theme of the competition is.
Otherwise on a more serious note, the idea is cool, the art and execution is really well done!
Good job!
Great work!
Bigger hit boxes on those imps please! But man are they cute. Nice work.
The gameplay was nice at the beginning, but when multiple classes were added I found it tedious to switch back and forth between screens.
One thing: at first I tried to play the web version on Opera (Chromium), and I couldn't click to pass the very first dialogue. Everything worked correctly in the windows build
Truly a beautiful game with a nice and simple to understand mechanic! Did not manage to make web version run as there were no cursor, so I had to use windows version, but this is not a problem at all!
Wow, nice!! I'm sure Demondeed will stay open a long time with you reporting all the misbehaving imps! :smiling_imp:
Yeah, the cursor is there in the web version, you just need to scroll up a lot and the sensitivity defaults to very high.
It's our first time entering a Ludum Dare, so we got stuck on some of the peculiarities of embedding on the LD site. :sweat_smile:
Everything just works together well in this game to create a cohesive experience. Very well done!
The only problem I had was technical. The web version on Firefox displays in this smaller window, doesn't even take up all the space allotted by Itch by default, and it cannot go full-screen. That presents the issue with the mouse cursor (which can easily go out off the game frame and just disappear until you manage to wiggle it back in).
The graphics are fantastic, the audio is really cool (those pesky imps are annoying to hear ^^), and the gameplay loop works like a charm. It was really tough trying to keep up with 3 classes!
I managed to do 3 A+, with an A- on Tuesday and a B on Wednesday. My only complain would be that some imps are difficult to click as their hitbox is precise, so aiming a couple of pixels away from the neck for instance doesn't count.
Overall I had a great time, really really cool job and super polished!
GJ!
The art is full of charm!! Even if I failed on my first playthrough but seeing all the funny little illustrations of the imps creating mayhem more than made up for it. I eventually got the hang of the gameplay and I enjoyed how it mixed things up, it kept it enough fresh
Really good entry!
Some interesting mechanics try to prevent imps at each scene from causing havoc!
After a while they do get a little repetitive but no enough to stop the game from being fun.
Great job!
Fun:B
Innovation: C
Theme: B
Graphics:A+
Audio:A
Humor:B+
Mood:A+
Very nice game, actually started to feel more fun at the end.
I would have loved to be able to select guys, back in and out of the cameras using the keyboard, but other than that I think this one is pretty much 5 stars all around!
Great graphics, sound, and design