This was really fun! I linke how the movement is used to cast spells. Makes you consider the terrain when you go into a fight. Might be even more interesting if the paterns were bigger.
Extremely difficult, at least to begin with. Like the last commenter said, I also really like that there's a movement based attack. Perhaps decreasing the difficulty curve without upgrades? Getting one shot by the first enemy I came across felt a bit unforgiving. I love the art and vibe of the game though, nice submission :)
Nice game! Summoning mechanic is pretty cool and feels really nice, and directional fireballs despite feeling a bit wierd add some interesting tactical aspect. I also like how this movement patterns become more intuitive over time!
Nicely put together and looks great. The fireballs are a bit unsatisfying as enemies often jump out of an attack that's pretty hard to time effectively. Faster fireballs might be the solution. I also like that the fireball directions are upgrades, but perhaps the player should be able to pick their starting direction?
Artistically I really liked this game, the pixel art graphics and the music are beautiful, great job! It would be great if they leveled the difficulty better since it is very difficult not to die XD Well done!
I don't like roguelikes. I liked this. A few bugs here and there like dead monsters being able to create fireballs, but it was few and far between. Took me a few deaths to figure it out but once I was there I was able to move through the game with relative difficulty. Well done :)
This game is a fun little game - would love to have a goal when playing. When playing, you can use both WASD and the arrow keys to move, and when you use them at the same time you can move VERY fast. Thought you might like to know!
I really like the summoning mechanism for this, would have liked to have seen more/replaceable options for this but I had a nice time figuring it all out even though I maxed out after my third attempt. The game was well put together.
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Nice work :)
Sword sound is too loud though.
Great work!