Summoner's Day Job

Here's my (be warned: very unpolished) submission to the jam. Play as a wizard who has to create summoning runes to teleport people.

Pick the location, rune type, and magic intensity of the rune based on their request.

I'm fairly happy with what I got done in 3 days, but the end result isn't great. Still, I'm satisfied with what I learned about Godot - I wanted to see what I could do with 3D using Godot, and I ran into a lot of hitches along the way, but at least I got something made, I guess? It's very ugly and janky but hey, 3 days of mostly casual jamming.

No HTML5 upload here because Godot 4 doesn't support WASM builds with .net support. :(

Controls:

Left click - interact/hold,
WASD - move,
Esc - quit game

Assets/generators used:

Fonts: Noto Sans Runic, Libre Caslon Text

Map image: generated from Azgaar's Fantasy Map Generator: https://azgaar.github.io/Fantasy-Map-Generator/

Place names generated from Fantasy Town Name Generator: https://www.fantasynamegenerators.com/fantasy-town-names.php
Tools: Godot

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