Summoner's Siege

by nubcaik
co-authored: @arman
Overall★★★★★★★★★★3.60
Fun★★★★★★★★★★3.66
Innovation★★★★★★★★★★3.50
Theme★★★★★★★★★★3.95
Graphics★★★★★★★★★★4.00
Audio★★★★★★★★★★3.47
Try to survive as long as you can!

CONTROLS


*WASD* - Move

*F* - Pick up summon / Drop summon / Select

*TAB*- Summon menu

*SPACEBAR*- Jump

HOW TO PLAY


- Jump onto the brick platform in the *HUB* to open the *SHOP.*

- Use *MANA* for summoning your *SUMMONS* to combat by pressing *TAB.*

- Restore *MANA* at the pool in HUB. The pool also heals *SUMMONS.*

- You are forcibly summoned to combat every 30 seconds.

- Place your *SUMMONS* on each map to kill *ENEMIES* and earn *GOLD.*

- If you don't clear the wave before the timer runs out, you lose a life.

CREDITS


Jacob Herrera, Arman Heydarian, James Watkins, Carter Lee, Evan Wu, Ean Herrera

Comments12

Pimeko
Pimeko16 Apr 2024, 19:22
Really cool concept, and absolutely loved the art style blending 2D in a 3D environment!
Best strat: holding the snowman above you at all times haha
Good job!
derllie
derllie17 Apr 2024, 11:30
i really like that you did your game like this, so unusual!
Osvaldo17 Apr 2024, 11:36
Loved this concept, it is unusual yet gives a familiar feeling of nostalgia thanks to the aesthetics. Is this a Godot game?
nubcaikauthor17 Apr 2024, 18:22
@osvaldo Thanks for the feedback! Yes the game was made with Godot 4.2.1
Joshua Miller-Pio
Joshua Miller-Pio18 Apr 2024, 16:55
Loved the game an concept the graphics were really awesome really gave a super paper mario vibe
SeanMercer18 Apr 2024, 17:00
Your game works really well! Everything goes together and makes sense. My favorite is the jump animation :)
ThomasZane21 Apr 2024, 05:29
Really fun game with unique graphics.
I really enjoyed playing this game.
BoroBoro21 Apr 2024, 07:26
Fun concept, had a lot of fun with the game. I do think the summons are a bit too squishy though, I ended up just running around with a wizard on my head as everything I placed down would just die too quick, even the tanky summon.
Ravernt
Ravernt21 Apr 2024, 11:14
Nice game! The concept unique, but like others mentioned, summons are too squishy. Still, it was fun, so great job!
josang15672 May 2024, 08:32
Good game, amazing sprites
Stephen Kyranakis3 May 2024, 06:17
I really enjoyed the premise of having to get money during the runs to buy summons to help in future runs. I also thought the mana pool was a really interesting idea--I don't think I've ever seen a game present an opportunity cost of spending time in the shop, so that was neat. I do think the summon preview screen was a little confusing, since my summons tended to be bunched up in the shop, so it was hard to see from that thumbnail what I was summoning. Lastly, I absolutely loved the very unique-looking art style and the little sound of the character jumping. Well done!
nardandas
nardandas3 May 2024, 08:26
I really liked the art style! I found the gameplay a bit clumsy with the controls, the set of inputs for pulling out the summon menu and finally summoning didn't feel smooth on the keyboard. I thought the mobile tower defense stuff was really cool overall!

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