
Summoner's Tower
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Overview
Summoner's Tower is an addictive push-your-luck block stacking game. The higher your tower, the more points you earn - but be wary - every block comes from somewhere!When you stack a block you summon it from somewhere else in your pile of blocks - this could be anywhere, including the base of your tower.
Good luck!
*(The game may take a few minutes to load - please be patient!)*
Controls
Using the mouse, left click to summon your next block. Right click to change block types.Use the arrow keys or WASD to rotate the block. Space also changes block types.
Click and drag to move the camera.
System Requirements
Tested on Chrome 123 with a decent gaming card (also okay on a GTX1650 or better).
Things that didn't quite make it...
Well, it's a game jam. After bouncing between several frameworks, it seemed hard to find one that worked both on the web and off - mostly because we wanted decent physics with concave objects! The bevy framework's UI tools are still early in development and our menu's aren't quite where we'd like them. We had to cheat with 2d particle effects to get it running on the web. And the physics engine doesn't seem as stable as we had hoped - but we keep tweaking things! Maybe a future release will even have soft bodies...
Credits
The programming, art, models and levels are ours. Built using rust, bevy and rapier3d on Debian Linux. The music is by Eric Matyas at www.soundimage.org (we've opted out of Audio). Credits also available in game.