Summoning Familiars

by jimun
Summon familiars to make it out of the room.
Pretty bare bones. I ended up not getting as much time in as I wanted. So there's really only one room to it.
My first Godot 4 project for LD.

* F2 - Settings
* Space / Gamepad A - Jump
* X (Hold) / Gamepad X - Summon creature. On the ground summons a fox. In the air a magic cat.
* X (As Summon) / Gamepad X - Use creature's skill. Fox warps you to its location. Cat can push nearby crates.
* C / Gamepad B - Cancel Summon, return control to yourself.
* Ctrl+Q - Exit the game.

Blue zones are anti-magic. You can't summon, or use skills while in them.
Genres: platformer
Tools: Godot

Comments1

dotiocat16 Apr 2024, 09:32
A cute little game! I like the idea and the art is pretty, unsure what the intended way was to deal with the last obstacle so I just summoned the fox through the wall :sweat_smile:.
Definitely would shine if you had the time to make more rooms!

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