
Summoning For Dunces
Strategically summon units from afar in this Reverse Tower Defense Game!
Decipher the ancient texts on summoning to successfully attack the castle and capture the King!
Fairly rough around the edges, but mostly managed to come together at the end.
Version 1.1 fixed the critical bug of the towers not shooting at their targets.
Controls:
Credits:
TheCoolSquare - Programming
M14 - Art
JellyToastSailor - Music / Writing
Decipher the ancient texts on summoning to successfully attack the castle and capture the King!
Fairly rough around the edges, but mostly managed to come together at the end.
Version 1.1 fixed the critical bug of the towers not shooting at their targets.
Controls:
| Action | Binding |
|---|---|
| Move | WASD |
| Interact | F |
| Open Book/Turn Pages | Left Mouse |
Credits:
TheCoolSquare - Programming
M14 - Art
JellyToastSailor - Music / Writing
Tags: #tower defense
Genres: puzzle
Comments3

TROGDOR 20X616 Apr 2024, 22:02
Should probably use more of the page space.
Should allow you to remove items.
Nothing happens when I summon things?
No clue what the crystal ball is about. Based on your description I'm missing a major game mechanic.
I see one random tower in the middle of the screen and nothing I do seems to affect that.
Should allow you to remove items.
Nothing happens when I summon things?
No clue what the crystal ball is about. Based on your description I'm missing a major game mechanic.
I see one random tower in the middle of the screen and nothing I do seems to affect that.
Rita.PressAnyKey16 Apr 2024, 22:29
I like the idea of gameplay, summoning with recipes and looking on your creatures' auto-battle through the crystal.
It was really hard to get at first what to do, definitely need some in-game tooltips.
It was really hard to get at first what to do, definitely need some in-game tooltips.
Nevertheless cool entry for the 3 days. :) The summoning hut looked quite nice.