Wow that was really fun to play. you balanced it perfectly. I could go for 5 minutes and my healthbar was still green. I thought that I had some some other walls next to the area I was but I couldn't get to it. At first I thought I had to shoot something but when there was automatic summoning I really digged the ' avoid the hord ' game. And I was amazed how well you balanced the speed of the enemies and the risk-reward mechanism to score points. I missed the score on the screen, but I kept my eye on the minutes without death. Thank you for making this. I enjoyed it.
Pretty nice game! I never really felt threatened by the enemies, maybe some enemies that shoot projectiles could force the player to stay a bit more on their toes, but other than than, pretty solid submission! Good work! ^^
Allowing the player to summon slimes is a cool twist to the formula. I just have one suggestion for the pacing though, 5 minutes might be a bit too long for the few mechanics available, so either shorten the win time or add some new ways to diversify the gameplay, but I am aware that this is hard to do in the time span of a jam. Very nicely done though, congrats on your game !
You can go wrong with vampire survivors. My only issue is the choice wasn't really a hard choice because the slimes are just better than your base attack.
Nice survivors game - I enjoyed it! The main things that would have improved it (if you'd had more time) would be: audio, some enemies that were a bit more threatening (maybe firing projectiles) and some simple animations. Nice work!
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On the downside, though, the innovation isn't great. The summoning theme fits very well though.
And audio, there's no audio or did I do something wrong? why didn't you opt to remove audio from the ratings?