
TNT Summoning Master!!!!!
A "platformer" in which you can only move by summoning TNT to blow you up!
How to play:
Summon a TNT by press and hold your left mouse button! (LMB)
Try to collect more oranges with less TNT summoned :)
How to play:
Summon a TNT by press and hold your left mouse button! (LMB)
Try to collect more oranges with less TNT summoned :)
Genres: platformer
Comments34

muriel15 Apr 2024, 15:18
This is a super clean entry, "simple graphics" but so polished that feels clean and well rounded (Intentional would be the specific word). Also the mechanics are super polished it feels very, very nice. Solid entry, great job :)

Mmm1008fm15 Apr 2024, 17:19
I really liked this game, it's quite simple but extremely interesting and exciting, cool effects, cool sounds - super!

LocksmithArmy15 Apr 2024, 17:21
Clean and simple, very well executed.
LDJam user 015 Apr 2024, 17:22
The game is so simple yet so good to play, really great! Once you've finished it, you just want to continue playing

stellarnightmare15 Apr 2024, 20:30
Simple but worked well.

Inkweeper16 Apr 2024, 09:28
Using the explosion wave to move is a good idea! Nice work.
FrançoisD16 Apr 2024, 11:39
Very cool game, I like the gameplay, that's a good idea. I would love it more if the tnt was quicker

Heretic16 Apr 2024, 14:11
I like everything about this game, the idea with the tnt call is good and the realization with slowmoshen is great, all this is perfectly seasoned with a slight funk in the background

OrangeDragon16 Apr 2024, 17:13
Great game! Simple and addictive! Visuals are really cool! Left me wanting for more :) Well done!

tapehead16 Apr 2024, 18:02
nice and fun idea, but very fast very tough :D
popertots16 Apr 2024, 18:35
Well that sucked me in for longer than i had expected
Pakoo16 Apr 2024, 18:48
That was pretty good! Honestly I think the best part was that the game stops when you have to summon a TNT, making it a lot easier to figure out where you want to aim.

jk500016 Apr 2024, 19:48
Hard, but also a really fun little puzzle game. I liked the music and visuals. Overall a fun and interesting little jam game. Well done.
TheLastSlowpoke16 Apr 2024, 21:00
Hahah, very cool! The mechanics are well polished, they feel very intuitive. I like the levels too, especialy the more difficult last two ones. A bit harder that that and it would feel frustrating, so it's perfect. Congrats on your first ludum dare!
Kirass16 Apr 2024, 23:04
I really liked this game! You guys are great!

James Greenleaf17 Apr 2024, 00:23
Great idea and really fun game & aesthetic. The flappy bird level was tough!
Bollatix2350017 Apr 2024, 14:30
Great game! The idea its so original and the aesthetic fits so well. Its so much fun to play.
Floke17 Apr 2024, 14:38
Really fun and addicting. Fitting graphics and sound. Well done! Quite frustrating at times when you hit the spikes just before the goal...

Koolruz17 Apr 2024, 14:47
This was a really cool game! It was engaging enough that I actually played through it three times in a row to figure out exactly how I felt about it, which is always a good sign! :)
I thought the graphics were super clean and appealing (I especially loved the distortion you applied as time slowed down and you summoned TNT), and the gameplay felt really satisfying when it went well. My only real critique is that the dropoff for TNT's explosion felt really chaotic - It felt like if I were one or two pixels away from where I was on a previous attempt, I would get a vastly different outcome. Combined with the delay on summoning TNT and how sensitive the spike hitboxes were, some of the later levels became more about trial and error of the same idea again and again, rather than figuring out the puzzle, which was a shame. Because of how little direct control you have over the player's movement, I think it would have felt a lot smoother if the spike hitboxes were shrunk down slightly - As it was, I would often die without even perceiving that my character had touched a spike. I loved the quick resets, but a (skippable) death animation would also have gone a long way towards making deaths feel more impactful/obvious when they happened.
Overall though, this was *really* cool, and I would have never thought this was a first time entry if I hadn't seen your comment above! Please don't take the above nitpicks as anything but nit-picking to give you some constructive feedback! Great job making something so polished, engaging, and fun!
I thought the graphics were super clean and appealing (I especially loved the distortion you applied as time slowed down and you summoned TNT), and the gameplay felt really satisfying when it went well. My only real critique is that the dropoff for TNT's explosion felt really chaotic - It felt like if I were one or two pixels away from where I was on a previous attempt, I would get a vastly different outcome. Combined with the delay on summoning TNT and how sensitive the spike hitboxes were, some of the later levels became more about trial and error of the same idea again and again, rather than figuring out the puzzle, which was a shame. Because of how little direct control you have over the player's movement, I think it would have felt a lot smoother if the spike hitboxes were shrunk down slightly - As it was, I would often die without even perceiving that my character had touched a spike. I loved the quick resets, but a (skippable) death animation would also have gone a long way towards making deaths feel more impactful/obvious when they happened.
Overall though, this was *really* cool, and I would have never thought this was a first time entry if I hadn't seen your comment above! Please don't take the above nitpicks as anything but nit-picking to give you some constructive feedback! Great job making something so polished, engaging, and fun!
Conrad Etherton17 Apr 2024, 16:46
Great concept! Gameplay works well, sound and graphics fit together. Definitely on the challenging side for me, didn't get through the hyper jump level, but it was fun!

schizoid2k18 Apr 2024, 00:06
Great and unique puzzle game! Great audio and graphics.
K-toll18 Apr 2024, 00:13
Managing the explosion thrust seems straightforward at first, but becomes more complicated when you need to be quicker and more precise. I don't know whether the mechanics are a bit hard to balance, or whether I'm just lacking skills.
Nevertheless, good work!
Nevertheless, good work!
SecretLia18 Apr 2024, 02:59
Really clever game. It's very satisfying when you finally work through a level that was hard. I also really liked the graphics, simple but very effective.
dojoloach18 Apr 2024, 03:01
That was cool! Love the little expression the wizard makes when they bump into something haha
BruceZoom18 Apr 2024, 09:07
Really cool game! And really diffult. The time stopping could be a little more responsive to make controlling easier.

Inidal Dev19 Apr 2024, 17:09
Enjoyed the game! I really liked the art style and the effects! I think it would be cool to add some indicator that gives away the magnitude of the force applied to the character and its direction before the tnt explodes without making the game too easy. Otherwise, I found the game really fun, impressive work!
Memnarch19 Apr 2024, 18:04
Great execution. Love the minimalistic yet beautiful style. The gameplay is top notch. Hope you follow up with a full release.
Megh Menghani19 Apr 2024, 18:12
Great use of post processing! Fun concept that could go far.

Flying Butter Studio19 Apr 2024, 19:50
Audio make difference! Nice entry, fun to play with a perfect graphic style.
I like it! Welcome to Ludum Dare and congrats for your first entry! :smile:
I like it! Welcome to Ludum Dare and congrats for your first entry! :smile:
Frango20 Apr 2024, 18:51
Nice concept and great try&error game.
It could keep me to the screen for hours without even notice it, I particularly liked the feedbacks on the time distortion.
Well executed!
It could keep me to the screen for hours without even notice it, I particularly liked the feedbacks on the time distortion.
Well executed!

Unx22 Apr 2024, 23:17
Really liked the art style on this It would be nice to have some kind of score or death counter

denilseven24 Apr 2024, 01:22
This was really fun and uplifting! You did very well for your first time participating :smile_cat:
_That glass of water reminder was welcomed BTW xD_
_That glass of water reminder was welcomed BTW xD_

PSV Games Studio3 May 2024, 01:12
Cool game! The graphics are minimalist and beautiful and the game is well polished. Good job!
This is my first time to take part in Ludum Dare, I'm excited!