Use your tiny bacteria to fight foes and grow into something bigger than the sum of your tiny parts!
Controls
- Mouse to move around and attack. Aim yourself at enemies to hit them. But be careful of their attacks! - Touch supports touch input similar to the mouse!
Neat game! The controls are very simple but it's well implemented
I wish there would have been a bit more variety in the enemies or there were other obstacles, as eventually I felt like I had a ball of death that is unbeatable.
This felt pretty polished! Also, I like that you got mobile support in there :D
The written tutorial was helpful in explaining how the resting and aggro mechanics worked. It still took a little bit of feeling out, so I wonder how else you could communicate those zones in the game.
I also found myself wanting some other form of progression, whether it was a different kind of enemy or a different kind of ability. A second dimension like that helps keep the game interesting!
Cool gameplay, I have never seen this before. I think it will be more interesting if you add other enemies. And enemies froze a couple of times, they appeared but did not move.
Great work! It was fun to build up a big blob and just smash through wave after wave. Very intuitive controls and gameplay. Impressed that you got touch and mouse capabilities, awesome to see some mobile builds.
First few games were a rough, but once I got the hang of the loose controls this was pretty neat. Really enjoyed the look of the world and liked how it felt like you were building up a big swarm by the end. Only issues was that I wished there were more enemies and difficulty and the audio for killing the bacteria would clip a bit.
Nice game! It is rare to see a vertical-screen game amongst other LDD submissions. I would recommend adding more types of enemies and making it harder as the game progresses, though it is understandable due to the limited time. By the way, it is very coincidental that we also made a game about bacteria. 😄
Pretty fun little game. It took me a few tries to figure out how the combat worked, but after that it was pretty easy. If there's one thing I'd add, it'd be increasing difficulty as you go along.
Cute game, liked the graphics and music! I felt like you quickly become too powerful one you understand the attack pattern from the enemies. Maybe the amount of bacteria should be capped or there should be more enemies. But still, bashing into enemies felt satisfying 😃
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I wish there would have been a bit more variety in the enemies or there were other obstacles, as eventually I felt like I had a ball of death that is unbeatable.
Overall, great job! Keep up the good work!
The written tutorial was helpful in explaining how the resting and aggro mechanics worked. It still took a little bit of feeling out, so I wonder how else you could communicate those zones in the game.
I also found myself wanting some other form of progression, whether it was a different kind of enemy or a different kind of ability. A second dimension like that helps keep the game interesting!
Nice job!