Various commitments have limited the time I had to spend on this game. I'm hoping to put together a finished version post-jam at some point. For now, enjoy this tutorial
really liked swinging around ^^ made it through the chest without defeating enemies (tried on my second playthrough and found out that "z" doesn't work on germany keyboards, had to use "y") I think this is a cool concept and I wish you luck on the finsihed version! ^^
worked pretty well - once you got known to the enemies behavior you could come up with some tactics to pull them/eat them without getting too much damage
I would recommend you to add some screenshots to your ldjam submission page, as I had no clue what to expect when clicking on the link
Definitely needs more time in the oven since it's just a tutorial. I actually think it could be nice to be able to also control the spider. Some sound effects would be nice. I also don't think the music really fits. I do think you have a concept here that can be expanded!
I like the spider mechanism and enjoy traversing the sewer with the string. But enemy bullets are too small and shoot too frequent. And without any visual or sound feedback, I failed to percieve the fact I was hitten.
Pretty cool experience! This could become a great game if you put in the work. Took me a couple of runs to get accustomed to the controls and the way the spider moves, it was hard to dodge the bullets at first but once you get the hang of it everything felt quite fluid. A simple design that is playful and with great potential, good work :)
Wish the game was a bit longer and maybe had a hotline miami esc long range camera button. I'd love to see a post jam verion on Newgrounds or something tho!!
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I would recommend you to add some screenshots to your ldjam submission page, as I had no clue what to expect when clicking on the link
A lot of neat touches here like the camera shake and the purple trail that you leave behind you :)