Clocked In

Clocked In

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.35
fun: 3.30
innovation: 2.83
theme: 2.85
graphics: 3.27
audio: 3.20
humor: 4.05
mood: 3.30

Clocked In

workin' 9 to 5 (what a way to make a livin'!)
play as Little Guy as you navigate a relatively regular day at the office with reports, nukes, and annoying coworkers. wait, what was that second thing again?

Playing the game

Browser - Play in browser at itch.io. (make sure to fullscreen, it's kind of small)
MacOS - Download and open the `.dmg`, then right click the `.app` and click open from the context menu.
Windows - Download both the `.exe` and `.pck`, and open the `.exe`.

Team

RoleTeam
Project LeadRyan Zheng
ProgrammersRyan Zheng, Isaac Lee, Abhiram Voleti
ArtErin Lee, Kavish Pattani, Nu Tran
Music & AudioAarav Kakad, Chelsea Zhou
WriterMaggie Kwan

About

*Clocked In* was made by a bunch of UCLA freshmen who all had zero experience in game development (so you'll have to excuse the jankiness and the fact that the game softlocks whenever you click). It was developed in Godot, and all sprites were made in Photoshop or pixel art editors. The music and sound effects were composed in GarageBand. All assets in the game are original and were made in the 72-hour window.

Thanks for playing!
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