
Colony
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Colony is a realtime colony builder card game.
Your goal is to maintain and expand a colony of tiny creatures using cards.
Controls:
- Drag: Move the camera
- Mouse wheel: Zoom in/out
- Drag cards: Move cards around
- Space: Pause / unpause
- F: Fast forward / normal speed
How to play:
- Each card can be either an Egg, Creature, Food, Location or Effect
- Drag cards in Verb slots of corresponding type
- Once a verb is full, it will take action after an indicated amount of time
- Don't forget that you can pause the time using space
- Buy new verbs using eggs
Tips:
- If you want to understand how the game works by yourself stop your reading there
- Creatures will be exhausted after 3 verbs
- The pause button is really helpful, use it !
- LAYing eggs is exhausting
- EAT removes the starving status, it does not do anything else
- Creatures can eat FOOD and EGGs
- The pause button is really helpful, use it !
- Creatures who are exhausted need to LAY
- Creatures who are exhausted will die after 3 verbs
- The pause button is really helpful, use it !
- Creatures with a status take more time to scavenge and explore
- If you want to take a card out of a verb use the green X button at the top right of the verb
Tools used:
- Game: Unity 2022.3.49f1
- Code: JetBrains Rider 2024.1.2
- "Art": Figma
- Font used: https://fonts.google.com/specimen/Roboto
You can find everything I made in the links below, even a log of my work.
Bug found:
- Stacking cards in a slot will break the game (the card becomes stuck inside the slot) :(
Your goal is to maintain and expand a colony of tiny creatures using cards.
Controls:
- Drag: Move the camera
- Mouse wheel: Zoom in/out
- Drag cards: Move cards around
- Space: Pause / unpause
- F: Fast forward / normal speed
How to play:
- Each card can be either an Egg, Creature, Food, Location or Effect
- Drag cards in Verb slots of corresponding type
- Once a verb is full, it will take action after an indicated amount of time
- Don't forget that you can pause the time using space
- Buy new verbs using eggs
Tips:
- If you want to understand how the game works by yourself stop your reading there
- Creatures will be exhausted after 3 verbs
- The pause button is really helpful, use it !
- LAYing eggs is exhausting
- EAT removes the starving status, it does not do anything else
- Creatures can eat FOOD and EGGs
- The pause button is really helpful, use it !
- Creatures who are exhausted need to LAY
- Creatures who are exhausted will die after 3 verbs
- The pause button is really helpful, use it !
- Creatures with a status take more time to scavenge and explore
- If you want to take a card out of a verb use the green X button at the top right of the verb
Tools used:
- Game: Unity 2022.3.49f1
- Code: JetBrains Rider 2024.1.2
- "Art": Figma
- Font used: https://fonts.google.com/specimen/Roboto
You can find everything I made in the links below, even a log of my work.
Bug found:
- Stacking cards in a slot will break the game (the card becomes stuck inside the slot) :(