
Critters, Conjure, Cannonade!
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You are a Critter Conjurer, charged by the king to concoct brews of critters with which to besiege the crown's enemies. If only the creatures weren't so darn cute.
Use the 4 basic elemental critters to discover new elements and overcome all 12 obstacle courses in the pursuit of mixture mastery!
Controls
The game is 100% playable with mouse and touchscreen alone, but there are some extra controls for those with access to a keyboard.
- TAB: Pan to preview the level
- ENTER or SPACE: Spill cauldron and start level
- F1: Load previous level (sandbox only)
- F2: Load next level (sandbox only)
- 1 through 8: Spawn critter at mouse cursor (sandbox only)
Credits
- Core concept and critter sprite by puregarlic
- Game mechanics, level design, and sound effects by Holofoil
- Environment art and background art by hextraza
- Programming and implementation by souchist and astra137
Built using Godot Engine, Resprite, Logic Pro for iPad, and Ableton Live.
Use the 4 basic elemental critters to discover new elements and overcome all 12 obstacle courses in the pursuit of mixture mastery!
Controls
The game is 100% playable with mouse and touchscreen alone, but there are some extra controls for those with access to a keyboard.
- TAB: Pan to preview the level
- ENTER or SPACE: Spill cauldron and start level
- F1: Load previous level (sandbox only)
- F2: Load next level (sandbox only)
- 1 through 8: Spawn critter at mouse cursor (sandbox only)
Credits
- Core concept and critter sprite by puregarlic
- Game mechanics, level design, and sound effects by Holofoil
- Environment art and background art by hextraza
- Programming and implementation by souchist and astra137
Built using Godot Engine, Resprite, Logic Pro for iPad, and Ableton Live.