Goofhood is an Real Time Strategy game in which you have to manage the priorities of your colony and help them with your powers as their god. The objective is to survive for as long as possible.
Controls: WASD - Move Camera
Worth mentioning: - Breeding the believers costs 10 food. - Building costs are as follows - You can drag and drop the priorities on the left tab
The game is available on itch.io for both WebGL and Windows.
It seems it has quite complex systems for a jam game, I am amazed by the systems, though could not understand the purpose and how to control my people exactly. They seem to be doing fine even after a long time. Nice game!
Took me a second to realize I could rearrange priorities. After that it was smooth sailing. I love the 2D characters and their walking animations, they're cute lol
Wow this is pretty complex for a jam, and I didn't run into any issues on my play, so kudos! It did take me hot minute to realize that I'm supposed to be dragging the priorities, not just clicking, but apart from that, great work!
I wasn't totally sure if I was making progress but I loved wielding the powers and seeing them run around haha. The bouncy animations and the mixture of 2D and 3D was so well done!
Cool sim-game! I had to look at the comments here to realize the prioritization is the main mechanic. Would have loved some tooltips on all the priority items and abilities, because I had a hard time determining what did what. 😛 The timeline is an interesting concept as well, something to plan against. The visuals are neat, liked the stormy ones. If I would add one extra thing, it would be a way to speed up time.
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I like the idea of a "city builder" type game where you only have a priority list for a lever.
It's a Nice Game 😄
The timeline is an interesting concept as well, something to plan against. The visuals are neat, liked the stormy ones. If I would add one extra thing, it would be a way to speed up time.
Nice job!