HARVESTED

Overall★★★★★★★★★★3.45
Fun★★★★★★★★★★2.91
Innovation★★★★★★★★★★2.96
Theme★★★★★★★★★★3.41
Graphics★★★★★★★★★★3.88
Audio★★★★★★★★★★3.59
Humor★★★★★★★★★★2.73
Mood★★★★★★★★★★3.84
--> DISCLAIMER :

1) The game might take some time to load as it is quite heavy. Don't worry, it's working :)

2) To play the game, you HAVE to press [ENTER] on main menu.

3) For now, the game isn't running on Firefox, despite it being a fan favorite among the dev team :( Sorry for the inconvenience !

LINK :

https://satonaka.itch.io/harvested

- PITCH -

In [HARVESTED], you will be playing as Stanley, who just received the amazing opportunity to work for CRONOX Industries in a very curious place.

You will be entrusted with a task as important as it is peculiar, taking you day after day deeper into an enigmatic facility.

Will you manage to unveil its mysteries and see for yourself where they lead you ?

- IMPORTANT INFORMATIONS -

[HARVESTED] is a game made with Unity during LD56 on the theme "Tiny Creatures".
It has a strong narrative dimension and tries to build an atmosphere through various means. Thus it is advised to play this game with sound on.

- CONTROLS -

ZQSD / WASD / arrow keys to move.
Hold Shift to sprint.
Mouse to move camera.
Space to jump.
C to pause the game.

Vacuum controls :
Absorb energy from a source : hold left click.
Unload accumulated energy : hold right click.

- TEAM -

Programming :
- @Doppler
- @XenoFalcone
- @Fomni

3D Art :
- @Xenachos
- @nGryyyyy

Writing :
- @Chronicpain

Music and sound design :
- @Shiva

Game Design :
Everyone.

Thank you very much for playing our game !

Comments2

LDJam user 385232author10 Oct 2024, 13:22
Hi everyone, thank you so much for playing Harvested and taking the time to give us a feedback. I will be addressing a few remarks you’ve made.

@hlebnay-kroshka

The game should load properly, but it does take a while sometimes ^^ I’m sorry you couldn’t access it on your first attempt.

@ssiannas ; @nija463 ; @royur

The bug where you get stuck with our big guy was fixed immediately. We all wanted the ending to look different but we were desperately running out of time and this is basically the only solution we found.

The point of the story was not only to reveal a big creature in the end, but also to make it an amalgamation of the small ones you absorbed before, ending things with a nice little twist on who is really the tiny creature. The project was a bit big though and we ran out of time :(

@ownedstuff ; @klaus-peter

Thank you very much for writing such a detailed feedback AND playing it to completion :D

You’re absolutely right on the « challenge » part. We were planning on implementing more things, like some creatures being harder to catch or hiding within the facility to make it better but time is one hell of a foe ^^. It was a tight rope really because we also wanted the main gameplay loop to feel « limited » so the player suspects right away that there is something more. The main idea was also to correlate the player’s need to be fast and chase score / the character’s need to absorb as many things as possible for the corporation. It ended up being too much to do.

On the readables part it’s kind of the same issue. We had a lot of things planned for the atmosphere to assist narrative and both EVT storytelling and readables were supposed to work in concert. I really hope you still enjoyed it despite its flaws :) Things weren’t supposed to be that smooth, but we lacked the time to implement critical scenery elements.

In the end we really wanted the absorbing process to feel secondary the more you progress and the game leaning toward a walking sim. But as we lacked the time to implement scenery the gameplay loop takes a lot more place than it should and thus feels a bit slow-paced.

Overall it was a really fun project to work on, and the majority of the team was actually completely new to jams. We’re really happy of the way we worked together even though the result wasn’t as good as we expected. But that’s how jams work, it’s part of the fun ! :D

Maybe someday we’ll release it again in its final form :)

Thank you again for giving it a chance, it means a lot to us !
LDJam user 221561
LDJam user 22156113 Oct 2024, 15:46
Hmm doesn't seem to load on linux in Chrome (after leaving it for minutes, it didn't get to any menu screen) Looks like fun though!

Other games by @chronicpain

Found a bug?
Tell us on Discord