HARVESTED

HARVESTED

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.45
fun: 2.91
innovation: 2.96
theme: 3.41
graphics: 3.88
audio: 3.59
humor: 2.73
mood: 3.84
--> DISCLAIMER :

1) The game might take some time to load as it is quite heavy. Don't worry, it's working :)

2) To play the game, you HAVE to press [ENTER] on main menu.

3) For now, the game isn't running on Firefox, despite it being a fan favorite among the dev team :( Sorry for the inconvenience !

LINK :

https://satonaka.itch.io/harvested

- PITCH -

In [HARVESTED], you will be playing as Stanley, who just received the amazing opportunity to work for CRONOX Industries in a very curious place.

You will be entrusted with a task as important as it is peculiar, taking you day after day deeper into an enigmatic facility.

Will you manage to unveil its mysteries and see for yourself where they lead you ?

- IMPORTANT INFORMATIONS -

[HARVESTED] is a game made with Unity during LD56 on the theme "Tiny Creatures".
It has a strong narrative dimension and tries to build an atmosphere through various means. Thus it is advised to play this game with sound on.

- CONTROLS -

ZQSD / WASD / arrow keys to move.
Hold Shift to sprint.
Mouse to move camera.
Space to jump.
C to pause the game.

Vacuum controls :
Absorb energy from a source : hold left click.
Unload accumulated energy : hold right click.

- TEAM -

Programming :
- @Doppler
- @XenoFalcone
- @Fomni

3D Art :
- @Xenachos
- @nGryyyyy

Writing :
- @Chronicpain

Music and sound design :
- @Shiva

Game Design :
Everyone.

Thank you very much for playing our game !
Found a bug?
Tell us on Discord