Little Chef
Step into the chaotic world of a rat controlling a chef in this hilarious and challenging cooking game! You play as a clever rat perched on the chef’s head, managing both of his hands separately using awkward controls. Complete complex food orders by chopping, cooking, and assembling dishes while overcoming hilarious obstacles—like burning your hand or dropping ingredients. Watch out for random kitchen mishaps, stress-induced mayhem from your rodent partner, and unpredictable client demands. Can you keep the kitchen running smoothly, or will the chaos consume you?
Tutorial:
If you are faced with the fact that you can cut only one vegetable, then here is an option how to avoid it while we fix the error:
When the game has just started and you have not received a bug, first take a vegetable, go to the board, point your hand at the board and only then take a knife and cut, after you have cut the knife you need to put it on the table. It might help.
Tutorial:
If you are faced with the fact that you can cut only one vegetable, then here is an option how to avoid it while we fix the error:
When the game has just started and you have not received a bug, first take a vegetable, go to the board, point your hand at the board and only then take a knife and cut, after you have cut the knife you need to put it on the table. It might help.
Comments89
I did'nt really understand how to play it though, I could'nt manage to cut anything. The "use/grab" buttons seem to only allows me to grab and drop an object. Not sure if I did'nt understood something or if there's an issue with the game.
Someone else mentioned this too, so I hope that bug can be fixed!
Action for arrow keys being shift right near them wasn't very convenient imo.
The music, art, and concept of a ratatouille simulator are all great though! :)
Furthermore, nice aesthetic, especially about UI, I found them really smooth !
- I would have preferred a more symmetric layout for both hands ( awsd + e(pick),q(use) and jikl + u,o ) and c and n to move, for example.
- an action key (cut)
- Art and music are a perfect match for me being clumsy in the kitchen!
As mentioned in the comment, it seems buggy I could not managed to cut the courgette.
THank you for making and sharing this game!
Nice and unique idea, well done !
I think the concept could definitely be expanded to a bigger game, it mainly just needs more polish and more interactions with things. I see the rat holes, what if you could interact with them? Maybe you have multiple appliances and need to juggle a lone power outlet. If you mess up a soup you should be able to dump it out somewhere. The list goes on.
For controls I'd either make the number pad be 8-way movement instead of just the four arrow key equivalents, or make 7 and 9 move you side to side like q and e.
As a lot of people are saying, I had a lot of trouble cutting things - I was able to cut a tomato but from then on I couldn't cut anything else. An action key would definitely help this, though it could be hard with the control scheme already quite confusing.
I really liked the art and the Ik on the arms, it works really well and is quite fun to watch as you move your arms about. The music was also quite pleasant and fit the game nicely.
Well done with this submission! I'll come back and check it out once it's fixed up!
I could cut the cucumber but not the tomato or bell pepper.
Nice idea and reference to ratatouille.
I liked the idea of a cooking game with QWOP-like controls, and the art-style is nice. Sadly, as others pointed out, I had trouble with cutting things so I couldn't get very far. Nice idea still, could be great with a little polish; keep up the good work !
Like manys others, I was never cutting one item I was never able to cut a second one. If I cut the cucumber first I couldn't cut the tomato and vice versa.
I hope you'll fix these issues soon, because other than that it was a great entry!
I really like the idea, I was waiting for someone to make a Ratatouille game! The music and art are great, I also have a weakness for timed cooking simulators, so I will wait for the update :)
FINALLY, our hands have reached the bug fixes. We spent so much effort (no) and time (no) to fix these problems (in fact, we just rested and appreciated the wonderful games).
Here is a list of all the changes:
1. Fixed a bug with the board, now it is possible to chop all kinds of vegetables that are still available.2. Fixed a bug with orders, now after the delivery of the order, the old plate / bowl is successfully deleted.
3. Fixed a bug with the appearance of a mouse, now the player on the stage will be disturbed by the mouse (so far only visually).
4. Added decor to the order scene (the designer can finally celebrate).
5. Added a trash can that removes unnecessary vegetables.
6. The chance of getting cut was slightly reduced.
7. POTATOES WERE ADDED.
This was our first experience in developing such a project and I hope everyone enjoyed it.
You can also try the new version of the game and write comments about new bugs :) Thank you all for your attention.
Keep the good work
10/10 not even gonna question it
(Controlling each hand separately is genius, gameplay wise is a brilliant way to put the player in the mayhem the little rat chef is dealing with controlling their human)