Welcome to the world of Tokokyo! Where tiny creatures battle it out in the arena. Will you have the stronger team to survive against your opponent?
Tokokyo was made in our custom c++ game engine (Glacial Cherry). This is the first time we are doing a web export so 🤞🏻 it is all working for everyone.
The Web build takes a few seconds to load, you will see a black screen followed by our game splash! It will come though
@shaved-viking Thanks for the feedback, for best results so far I have been using Chrome. Have heard a few people on safari having similar issues as well.
Wow this is charming! I love the aesthetics and it's really impressive that this was made using your custom game engine too! It's rare to see that these days.
I will say that for some reason when I play, part of the screen is not viewable :( I could still play it though!
@gaverion@pigeonescu Just curious, were you able to hit the fight UI button in the middle (kinda sometimes shows up as half the text) that would invoke the auto battling for the round. More curious on the state it froze in so I can look into it a bit more.
Amazing that you did this on a custom engine! I had the same thing happen that @gaverion was talking about, btw, but the audio and graphics are very cool :)
Much like everyone else, once I put my pogman on the board to lose against the rat the game stops responding. Animations and music are still playing but there's no prompts or anything to try again. Some graphics seem to be rendering improperly too, with textures cut by half (such as the "Fight!" text before an encounter) so maybe the necessary buttons to proceed are failing to render.
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I will say that for some reason when I play, part of the screen is not viewable :( I could still play it though!