Mini Mutiny

Overall★★★★★★★★★★3.38
Fun★★★★★★★★★★3.17
Innovation★★★★★★★★★★3.19
Theme★★★★★★★★★★3.72
Graphics★★★★★★★★★★3.33
Audio★★★★★★★★★★3.19
Humor★★★★★★★★★★3.77
Mood★★★★★★★★★★3.31
Play as a gear in a machine, fed up with your seemingly pointless existence and mundane daily work until you hatch a plot to take over and finally escape the machine. Do your tasks every day to avoid getting caught then sneak and steal at night to advance your plot!

Controls:
Move - A & D
Climb Ladders - W & S
Interact - E

__I'm not really sure how to recreate the "sensor bug" but if you run into it, try pushing the indicator to one side fully then into the green! I think that should fix any bugs with the indicator being off!__

Genres: platformer
Tools: Unity

Comments18

Clare_Chan1738
Clare_Chan17387 Oct 2024, 00:02
Insanely cute art style and fun story. Overall really polished and nice :)
Paroxysmal
Paroxysmal7 Oct 2024, 00:12
Very nice. On the very level if you have to go the buttons to get the pointer in the green, it did not register for me.
Ember44
Ember447 Oct 2024, 00:17
This is super fun! I love the same map & time countdown being used both for the tasks and the night; it feels like a really tight game loop. I almost wish it didn't save your progress from day to day, so you'd have to plan out your route and execute it faster and faster each night until you succeed.
rynti7 Oct 2024, 00:28
Really wanted to get through it, but it never worked to calibrate the sensors. Otherwise I liked the dialogues, and in general how you were able to get such a story-driven game done in such a short time - impressive!
Custodi
Custodi7 Oct 2024, 02:22
Good game concept with plot(!).
I like narrative part of this. But sensor did not let me go further.
LDJam user 236545
LDJam user 2365458 Oct 2024, 03:36
Interesting idea, and good take on the theme.. I liked the day/night cycle idea, and needing to finish everything at the appropriate time. It didn't feel like there was any penalty for failure though, since the cycles were pretty short. Nice work!
ellaris
ellaris8 Oct 2024, 17:35
Pretty nice game, It was a bit hard to see the levers, and I wasn't sure if I read the info, was kinda expecting it to disappear. The timer was nice to provide a little challenge and having to use the night time to progress.
Harmadillo9 Oct 2024, 20:35
The pacing(timer) was pretty tight but once you explore the levels it felt about right. Game looks good and nice narrative to push it through. Nice game.
LDJam user 76491
LDJam user 764919 Oct 2024, 21:37
Interesting story/gameplay! The timers felt a bit tight during daytime but I was able to do the tasks successfully when I got the hang of it. Night time also had a sense of urgency but since it saved your progression, it was kinda easier. Cute character designs :smile: Good job!

PS: I also want to escape the machine :laughing:
Jajo
Jajo9 Oct 2024, 21:42
I really liked the flow of the tasks followed by a bit of time to plan and then executing on that plan at night. You captured the prison break concept very well in the mechanics. I think more interesting ways for things to go wrong would have been a good improvement.
TheSand
TheSand10 Oct 2024, 04:39
Great entry! The best movment I felt so far this ludum dare! But as others said, there seems to be a bug with the sensor calibration, cause I moved the purple indicator onto the green bar, but it never got off as finished. But overall great game! Well done :)
Pimping10 Oct 2024, 17:28
Great game!
Nazariglez10 Oct 2024, 18:05
The art style and story were really fun, and I loved how going to jail was just the beginning – that was a great surprise! The day/night mechanic added a nice challenge, and the character’s smooth rotation while moving was a nice touch. Gj!
LDJam user 243193
LDJam user 24319311 Oct 2024, 09:26
Nice short game. Too bad the locks look exactly the same despite requiring different item so I can't tell which lock requires which item at first sight. Some main task need more clear indicator such as the broken LED doesn't look like LED until I tried it.
That being said, I like how the game is structured with various task per day and night time activities.
CaptainDreamcast
CaptainDreamcast12 Oct 2024, 15:16
Very fun game! I liked the twist at the end, the signs were there if you pay attention to the tasks. Very nicely done! I love the dialogue from the other gears, the ones down below in the second level are the best, those made me laugh out loud. Gameplay was fun as well, I liked how the pace was kept fast with the day and night timers exchanging, it keeps you on your toes at all times. My best run was two days, first night scroll+data+diamond gear, and then the second night to invade the quarters. Had a wonderful time with this game, great job!
silkworm_sweatshop
silkworm_sweatshop16 Oct 2024, 19:33
Dream sequence confused me because I got the sensor bug, failed the mission and got sent to prison. I thought that would restart me but it led me to the next level anyway :sweat_smile:. I got the hang of it after that though. I like that there are a variety of jobs and once you learn where everything is (and what they are) it goes pretty smoothly from there.
Kateryna
Kateryna19 Oct 2024, 18:23
I really like it! The dialogues are funny, and the story is cool.

The dream level confused me a bit, I was expecting that there will be a way to get back into the dream state at some point.

It took me a few tries to escape the machine, but I managed in the end. I really enjoyed this game, and I see myself playing a longer version of it.

Also, the cog rotating as it walks is a nice touch :)

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