Monster Maze

co-authored: @whysguy52
Overall★★★★★★★★★★2.96
Fun★★★★★★★★★★2.79
Innovation★★★★★★★★★★2.90
Theme★★★★★★★★★★3.40
Graphics★★★★★★★★★★2.83
Audio★★★★★★★★★★2.69
Humor★★★★★★★★★★2.42
Mood★★★★★★★★★★3.19

Description



> Navigate the maze, and refill your torch with the oil pools to survive the little monsters!

Controls


```
WASD - move character (and menus)
Enter / Spacebar - select via menus

```

Screenshot



Made with:
- crystal - compiled language with ruby-like syntax
- SFML (Simple Fast Media Framework) - C++ graphics and audio framework
- crsfml - bindings for SFML- game_sf - wrapper/helper for SFML bindings (more object-oriented, helpers)
- Aseprite - 2D pixel editor
- Inkscape - vector graphics editor
- Audacity - sound editor

Download


Direct Windows download or Latest release on Github

Comments16

Eric.Shaun
Eric.Shaun8 Oct 2024, 00:33
Was exciting and fun, the "pressure" you feel, when running out of oil was definitely real.
Had fun trapping the Critters when going around the corner :rat: :sunglasses:
Matt Swieboda
Matt Swiebodaauthor8 Oct 2024, 00:36
one thing we would have loved to do was pathing for the monsters, so yes, without that you can trap them fairly easily. We were trying to balance the speed of the enemies and player for that sake. Pathing would indeed be something I would like to try next time!
bearcage
bearcage8 Oct 2024, 04:59
Congrats on completing the jam, and thanks for sharing your game!

You got the spacing between torch refills juuuuuuust right, really started to feel the creepy crawly walls closing in, especially by the last couple turns of the maze. It might've been cool if the baddies had a little bit more complexity to their behavior — some sort of midway between what they're doing and full-on pathfinding, like maybe a random jitter in their movement or a back-off-and-charge loop.

Also, fun to see a jam game in Crystal — you don't see that every day — I'm on a mac so I needed to compile it, but that was pretty straightforward since you included an easy makefile.
davidsheadgames8 Oct 2024, 14:45
The two mazes are interesting explorations on the difference between wide corridors and tiny ones.

Not sure I'm a fan of maze games on the whole, but the lighting mechanic (the 'fog of war' aspect) was really neat! If the lamp oil refills weren't so sparsely spread apart, I think it might be a little more fair.

The enemies closing in definitely gives a creepy vibe once I realized what was going on. It's a nice touch
Matt Swieboda
Matt Swiebodaauthor8 Oct 2024, 18:35
@bearcage thanks, yeah that's good feedback, would have liked to do something like that with either pathfinding, or jittering/back off etc.

The Mac zipped `.app` didn't work for you? I hadn't tested on a Mac without crystal installed, but it should instal the SFML libs. I will do some testing on this before next jam to make sure the Mac app works without any installation/compiling. Thanks for the info!
Matt Swieboda
Matt Swiebodaauthor8 Oct 2024, 18:37
@davidsheadgames thanks, yeah it was fun doing the fog of war/visiblity aspect. It's not really fog of war like in RTS's since you could see the enemies in the fog, so it was purely for visual effect, but that's what i based it off of.
Hawkin
Hawkin8 Oct 2024, 18:50
You have an effective game design! Losing light while exploring, and wanting to search for oil but not run into critters, were all different axes of competing challenges. It was very satisfying to play!

I really liked the retro style of the title menu. I would love to see a version of the game art that follows the same retro pixel style!
Master-YEET8 Oct 2024, 19:57
I thought these little guys were my friends until they weren't :d
Joshua_Reumann8 Oct 2024, 19:57
Nice and straight forward gamedesign :) Funny moment when your tiny companions start to demolish you once the light goes out xD
asfdfdfd8 Oct 2024, 21:00
Why this games hould be so scary, ha-ha-ha. Those goddamn creatures...
Arthur Tang
Arthur Tang9 Oct 2024, 01:36
Fun game! I managed to escape maze 1 within 2 tries haha.
MikeyA9 Oct 2024, 16:30
the betrayal from those pesky little critters
swaglazio
swaglazio11 Oct 2024, 07:11
Well done, keep going !
dont hesitate to rate my game tho x)

Other games by @matt-swieboda

Found a bug?
Tell us on Discord