
Ludum Dare #56compo
Nom
Eat those fish.
Comments5


ejunegao7 Oct 2024, 09:02
Great work! I really enjoyed playing Nom, what a great game! From the get go, the art style is simple yet elegant, so is the game control. They're very intuitive and capture the feeling of a huge fish preying on small fishes very well. In real world, if big fish makes a bad maneuver, I guess all the small fish run away. In this game, I felt the same disappoint from breaking the streaks. Also, the game is well polished and the feedbacks of every player action feels right on point.
The only improvement I felt was from the streaks. Sometimes I would have just caught the fish from the airplane, and feel that I had played the game perfectly, only to see my streak breaks. It's a little unpredictable in that way. Audio also feels a little weaker comparing to all other aspects of the game, as it is neither serene, nor is it exciting. It is kind of in the middle, which I personally feel would help shaping the game's mood more if the audio has a bit more character.
I definitely learned a lot from playing Nom. Hopefully that one day I'd design a game as elegant as this. Thanks for the work!
The only improvement I felt was from the streaks. Sometimes I would have just caught the fish from the airplane, and feel that I had played the game perfectly, only to see my streak breaks. It's a little unpredictable in that way. Audio also feels a little weaker comparing to all other aspects of the game, as it is neither serene, nor is it exciting. It is kind of in the middle, which I personally feel would help shaping the game's mood more if the audio has a bit more character.
I definitely learned a lot from playing Nom. Hopefully that one day I'd design a game as elegant as this. Thanks for the work!
woona9 Oct 2024, 13:36
I really appreciated how many creatures there are on screen and it was satisfying to nom them. 😁 I wish there was some kind of an end to the end, for example, if some bombs actually exploded not in food but in bullets.
Also, I would prefer if the controls were a bit different: W, S for forward, backwards, and A, D for turning. With momentum, it felt like I was playing a racing game with weird controls.
Still, it's a very polished and fun game with minimalist look and design.
Also, I would prefer if the controls were a bit different: W, S for forward, backwards, and A, D for turning. With momentum, it felt like I was playing a racing game with weird controls.
Still, it's a very polished and fun game with minimalist look and design.

DashVirus9 Oct 2024, 22:39
Really nice polished game. It drove me crazy I always wanted to reach a higher multiplicator ! I reached x512 hehehe !
The graphics are neat, extremely simple yet super polished, with nice particles and good feedback choices. The only thing I regret is that the controls are not what you expect from a shark (or whatever swimming). I wanted, like @woona to have a turn feeling, especially because the shape of the character you control leads you to think that it will turn. Anyway, still a really good rating for me, on this addictive little game supported by really nice ambiant sounds.
The graphics are neat, extremely simple yet super polished, with nice particles and good feedback choices. The only thing I regret is that the controls are not what you expect from a shark (or whatever swimming). I wanted, like @woona to have a turn feeling, especially because the shape of the character you control leads you to think that it will turn. Anyway, still a really good rating for me, on this addictive little game supported by really nice ambiant sounds.

designernap25 Oct 2024, 18:17
Gah this is a diamond find. Wonderful work, very addictive and moreish! Lovely entry, well done. Top marks from me.



big numbers goes up brain goes brrrrrrrr xD