The adventure of a hamster living in a world full of rats, whose greed knows no limits at all. The mysterious robber took away all of the hero’s belongings (along with his inventory!), and now the hamster faces a difficult task - to get his property back. Solve puzzles and fight insects to help our hero!
And maybe even pick up something new along the way.
*...what? Stocking up is very important.*
It turns out that being the main character of an adventure game is a very, very, very expensive thing to do.
But don’t give up so easily - everything bought or earned through good old hard work can always be pawned for a couple of coins.
Pawn off the ability to run? Who needs speed if having another coin in the pocket is an option!
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The game is made during Ludum Dare 56 [TINY CREATURES].
The soundtrack and 3d are amazing. The models are made of very high quality. I can't even believe that such a thing could have been done within the framework of the jam.
Good graphics, but my RTX 3060 heated up to 70 degrees at full speed) I like the idea of selling and buying basic character abilities, but it causes some ludonarrative dissonance. But overall - great job!
Very cool game! 🎮 A hamster hero in a world full of rats immediately evokes sympathy. 😄 I liked the idea of being able to use your abilities to solve puzzles - it adds strategic depth. The graphics are simply amazing, and the soundtrack perfectly complements the atmosphere. The only negative is that my computer almost smoked! 😅 Overall, great job, enjoyed playing! 🐹💰
It took me a lot of time to see that I can punch with LMB as it doesn't have an animation, the sound is silent and there is no LMB in controls UI. But when I got past that, the game was enjoyable, the mechanic of buying and selling your abilities definitely has potential in the future. Thank you for the game!
The graphics and soundtrack are top-notch, especially for a game jam! Loved the unique mechanic of buying and selling abilities—it added a fun twist. Great job overall!
Very interesting idea to pawn off your own abilities and buy other ones, makes for fun puzzles, I really liked the look of the game and I was playing for quite a while, I even got invested a bit so I was looking forward to the village.
I love the humor, the music, and the references to Pirates of the Caribbean. The idea of selling skills is really clever and adds a fun twist to the gameplay. Overall, it's a fantastic concept that makes the game enjoyable.
It’s clear that a lot of passion went into it. The combination of fun gameplay and charming graphics really brings it to life. So shoutout to @Heiden-BZR, @ilya096, and @Fortythird for the stellar coding and game design! The mechanics are smooth and engaging. Also, props to @NoHopeOutThere for crafting a fun narrative. The 2D art by @Eravil fits perfectly with the theme, while @Pootisthepotato's level design adds depth and variety to the game. And let's not forget @Degtus for the fantastic sound design and music that enhance the entire experience. Also selling abilities is a "new" mechanic i like to put in my book of great ideas, thank you for that! What a talented team, great job everyone! Hope to seee more from your team.
nice explotring, pleasant art and sound design. Interesting idea with player's ability trades for coins. Game has a lack of feedback in combat but it's not big deal. Great work, it was fun.
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I really like the sound effects x)
Well done!
What a talented team, great job everyone! Hope to seee more from your team.