
Petri Dish RogueLite
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
First Ludum Dare, tried to create a Simulation Based Rogue Lite with cells in a Petri Dish. Feature Creep is real. Its not perfect, but its interesting to play around with the Sliders.
The Code is fully written with pygame.
cant seem to get it working on the ludem dare site. published it on itch.io or download the packaged exe PetriDish.zip
I am Happy if someone still gives Feedback ^^
Edit: Forgot to add Controls:
"Click" for Cell Placement in the Petri Dish
"ESC" stops current run and returns to start screen
Edit2:
Info
- 🟢 Your Cell
- 🔵 Nutrition Provider
- 🟣 Homing Enemy Cell
- 🔴 Stupid Enemy Cell
Sliders:
Aggressive <--> Timid
- searches for enemies <--> searches for nutrition
Speedy <--> Bulky
- more Speed <--> higher nutrition cap
Vision <--> Awareness
- finds target earlier <--> stat check if the movement is executed
Strength <--> Metabolism
- subtracts nutrition from enemys faster <--> Research Points are aquired Faster
The Code is fully written with pygame.
cant seem to get it working on the ludem dare site. published it on itch.io or download the packaged exe PetriDish.zip
I am Happy if someone still gives Feedback ^^
Edit: Forgot to add Controls:
"Click" for Cell Placement in the Petri Dish
"ESC" stops current run and returns to start screen
Edit2:
Info
- 🟢 Your Cell
- 🔵 Nutrition Provider
- 🟣 Homing Enemy Cell
- 🔴 Stupid Enemy Cell
Sliders:
Aggressive <--> Timid
- searches for enemies <--> searches for nutrition
Speedy <--> Bulky
- more Speed <--> higher nutrition cap
Vision <--> Awareness
- finds target earlier <--> stat check if the movement is executed
Strength <--> Metabolism
- subtracts nutrition from enemys faster <--> Research Points are aquired Faster