Pirate Bact Blaster

Pirate Bact Blaster

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.40
fun: 3.34
innovation: 3.03
theme: 3.63
graphics: 3.34
audio: 3.47
humor: 2.91
mood: 3.22
EDIT: Sorry, I had to reupload the source code because a hidden .git file was over 40MB inside! >:L

Also for clarification, Aftershock was NOT written during the compo. It is used as a library that I iterated and worked on alongside the game. Aftershock started being worked on around 2021.

==== GAME DESCRIPTION ====

You have invaded a host body in search for their biomass, or to you, their 'loot'! Fire your cannon at them to blow them apart and get their goodies. Make sure to fend off their boarding party, or your toast!

There was supposed to be a cute little bacteria guy with a giant pirate hat but I ran out of time. Just visualize an ecstatic gremlin-esque bean grinning ear to ear while he fires cannons everywhere with his crew.

==== CONTROLS ====

WASD: Move
Left Mouse Button: Charge cannon
R: Restart

This game was created in Rust using a homemade software renderer I created called Aftershock. This is my first time using it for a game and I'm very excited to make something with it and share it.

Included in the source code is the copy of aftershock I used for the game, as well as the game code itself in a seperate folder.

This has been my hardest project yet, with everything written in Rust. I used Macroquad as a front end so I can publish it on the web.

Sounds were created using public domain audio and generated sounds, mixed together in a custom way.

https://www.youtube.com/watch?v=6ars2ggaWrw
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