
Plankton Rush Hour
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You are late for work once again, and that means you will have to barge through the 9am scrum of layabouts and rogues to make it to the business committee facility within a somewhat acceptable timeframe.
As you complete more levels, the crowds will get more packed and boisterous. Keep your wits about you, and don't be afraid to push and shove.
Movement: WASD or arrow keys
Abilities: 1, 2, 3
1: Boost
2: Rage pheromone (draws creatures towards you)
3: Stink pheromone (repels creatures away from you)
Zoom in/out: Page Up/Down
- There is no indication on the UI that there are abilities you can use
- The first few levels are very easy and it doesn't start to get hard until about level 10-15
- The pheromones shader somehow manages to look a little different on every platform
- The pheromones abilities are quite weak
- Code: Godot Engine (GDScript 🙁)
- Images: GIMP
- Sound: Audacity and https://onlinesequencer.net/
As you complete more levels, the crowds will get more packed and boisterous. Keep your wits about you, and don't be afraid to push and shove.
Controls
Movement: WASD or arrow keys
Abilities: 1, 2, 3
1: Boost
2: Rage pheromone (draws creatures towards you)
3: Stink pheromone (repels creatures away from you)
Zoom in/out: Page Up/Down
Known Issues
- There is no indication on the UI that there are abilities you can use
- The first few levels are very easy and it doesn't start to get hard until about level 10-15
- The pheromones shader somehow manages to look a little different on every platform
- The pheromones abilities are quite weak
Tools Used
- Code: Godot Engine (GDScript 🙁)
- Images: GIMP
- Sound: Audacity and https://onlinesequencer.net/