Quackling Rescue

Quackling Rescue

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.87
fun: 3.69
innovation: 3.57
theme: 4.17
graphics: 4.10
audio: 3.62
humor: 3.81
mood: 3.86
In Quackling Rescue, lead your flock of various ducklings to safety, avoid distractions, surmount obstacles and don't forget any of them along the way!
Remember, if your duckling lose focus you can honk to get their attention back.

UPDATE: A post-jam fix has been done, see patchnote below!
- Fixed lights and shadows on rugs and doors
- Fixed "ducklings" sometime glitching and refusing to follow daddy duck in an orderly fashion, messing with currently following counter! They are great kids now!
- Fixed WebGL template & resolution, now text in final cutscene is properly displayed
- If you want to play in fullscreen, you can go on the itch.io page!

Controls:
- Move: WASD / Arrows / Left Stick on Controller
- Honk: Space / A on Controller (A on Xbox, X on PSX)

The game was made in 72h for Ludum Dare 56
Theme was "Tiny Creatures"!

There is a cutscene at the end, with two different endings. Let us know if you've seen both! <3

Credits

- Florian "Laywelin" Baheux - Programmer
- Amanda "Mantelia" Casaretto - Lead Artist
- Nicolas "Zdieska" Casaretto - Level & Sound Designer
- Quentin "Kureil" Guerant - Level Designer
- Eric "Ouro" de La Celle - Prop artist
Found a bug?
Tell us on Discord