
Quantum Swarm
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
ITCH HTML5: https://damienblack.itch.io/quantum-swarm
Welcome to a bleak world. You're in an overprotective facility and haven't seen another human in years. Fortunately, right before the madness steps in, Bob gives you a chance to do something useful. Design nanobots to help save humanity from the evil robot ai running amuck.
This is my first game jam, and I wish I had more time to make more levels! There is a lot of functionality that didn't get to become part of the story.
Use the circuit board editor to program how your nano bot will behave. In sandbox mode there are dozens of command blocks you can put together. Fire lasers, craft missile, mine matter, seek enemies and communicate with pheromones.
After designing your nanoboard, you can run a simulation. Every component takes a different amount of time, energy and matter to run.
Work your way through 6 "levels" where "Bob" will guide you through the basics.
There are a lot of nodes that didn't make it into the story, they are only in the sandbox. I've documented what they all do below.
You do not need to read any of this to complete the game. Just jump right in!
Oh, and one more thing:
If I was to take this game farther, the final goal would have bots that can build other bots, "armies" with many different types of bots and asynchronous PvP. The best fighting force would require coordination, efficiency and might!