Slurp'em all
.
⚉ Be a tiny slime.
⚉ Launch some of your juice to lure yourself
and smaller slimes to snack on.
⚉ Avoid bigger slimes trying to eat you.
⚉ And stay hella cute.
.
Game Engine --- Godot 4.3
.
.
⚉ Be a tiny slime.
⚉ Launch some of your juice to lure yourself
and smaller slimes to snack on.
⚉ Avoid bigger slimes trying to eat you.
⚉ And stay hella cute.
.
Game Engine --- Godot 4.3
.
.
Comments24
(Please fix the Itch.io link
Ended up growing so big that the game crashed :D
For one thing, you left your debug controls in the game (pressing W shrinks the slime and softlocks the game, and pressing Q grows the slime and eventually *crashes* it), and the *actual* controls, which are somewhat unintuitive, aren't posted anywhere on the Ludum Dare entry page or in the game itself - after softlocking the game three or four times, I finally found the controls hidden on the Itch.io download page.
As for the actual gameplay...as noted, it basically plays itself after a while (assuming you don't accidentally break the game trying to use WASD controls). It's pretty clear from the filename that you were going for a Katamari Damacy-like, but I think it really misses the mark on that.
You really should've passed this game in front of the eyes of a few testers before releasing it.
(Also, not to be petty, but your big animated GIF banner misspells the game's name.)
I do feel the music fits and you have captured the essence of the theme well.
Regardless, ambitious and good effort. Good work!