
Snake Rolls
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
This is a game about being a snake that rolls.
Unfortunately we got stuck with some technical art trying to make a snake mesh slither and coil up early on, and because we lost a lot of time to that (and didn't even manage to get the technical art working, so we ended with a shitty placeholder snake model). Because of that the programmer wasn't able to finish all the intended gameplay features. The artist also had to work and ended up sick on the last day, so we had to throw together a level with only rocky assets.
But hey, that's game jams for ya.
Current confirmed speedrun record:
Can ya beat it?
Slithering movement: WASD
Coil up and roll: Hold shift
Jump: Spacebar _(only availablie while rolling)_
Quit: Escape
Slithering movement: Left Stick
Coil up and roll: Hold Left Trigger
Jump: A (Xbox) / X (DualShock) / B (Nintendo) _(only available while rolling)_
Quit: Menu/Start/+
@mars - Programming / Technical Art / Sound / Level "Design"
Unfortunately we got stuck with some technical art trying to make a snake mesh slither and coil up early on, and because we lost a lot of time to that (and didn't even manage to get the technical art working, so we ended with a shitty placeholder snake model). Because of that the programmer wasn't able to finish all the intended gameplay features. The artist also had to work and ended up sick on the last day, so we had to throw together a level with only rocky assets.
But hey, that's game jams for ya.
GAMEPLAY GOAL
Get to the top of the level while eating as many frog eggs as possible, as fast as possible.Current confirmed speedrun record:
Can ya beat it?
CONTROLS
Mouse & Keyboard
Camera: MouseSlithering movement: WASD
Coil up and roll: Hold shift
Jump: Spacebar _(only availablie while rolling)_
Quit: Escape
Gamepad
Camera: Right StickSlithering movement: Left Stick
Coil up and roll: Hold Left Trigger
Jump: A (Xbox) / X (DualShock) / B (Nintendo) _(only available while rolling)_
Quit: Menu/Start/+
Credits
@stompedgoomba - Art / 3D Modeling / Level Design@mars - Programming / Technical Art / Sound / Level "Design"