Sneaky Mouky
Sneaky Mouky
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In Sneaky Mouky you are a little mouse and you have to get all the food in the rooms. But beware, the humans are always watching.
Collect as much food as you can and save it at home.
Best resolution to play: 1920x1080 (on fullscreen)
You have a tutorial section inside the game, where all the mechanics are explained.
* AWSD to move mouse.
* Hold the left click to eat small and medium food and to move big food. Take big food home for save it.
* Hold the right click to stop when a human sees you. If you stand still long enough you will go unnoticed.
* Use the "E" key to save food at home (If you are dragging big food, press "E" while holding left click to save it at home). Or to climb to high points.
* Alan Lapiz (Shubi): artist, sfx composer, and game designer.
* Victor Reiner: developer, music composer, sfx composer and game designer.
============
In Sneaky Mouky you are a little mouse and you have to get all the food in the rooms. But beware, the humans are always watching.
Goal
Collect as much food as you can and save it at home.
Controls
Best resolution to play: 1920x1080 (on fullscreen)
You have a tutorial section inside the game, where all the mechanics are explained.
* AWSD to move mouse.
* Hold the left click to eat small and medium food and to move big food. Take big food home for save it.
* Hold the right click to stop when a human sees you. If you stand still long enough you will go unnoticed.
* Use the "E" key to save food at home (If you are dragging big food, press "E" while holding left click to save it at home). Or to climb to high points.
Credits
* Alan Lapiz (Shubi): artist, sfx composer, and game designer.
* Victor Reiner: developer, music composer, sfx composer and game designer.
Screenshots
Thanks for play it!!
Tools: Godot



Comments23
Game is also very well polished, great entry! :thumbsup:
Some of the detection gameplay could have been fleshed out a bit more, maybe more cooldowns between when you're being checked.
Otherwise a really solid entry.
The game looks and sounds great and feels very polished. I wish there was some kind of an ending or a scoring system so I would know when I beat the game and how good I was.
Good luck to your team in your future projects!
After I played your ugra I saw that you appreciated my game it's a great honor for me. Thank you very much
(´▽`ʃ♡ƪ)
Very great music ! Great entry !!