
That One F*cking Fly
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Hey! Welcome to our Ludum Dare 56 work! hope you like it (´・ᴗ・ ` )
Life of a Fly is a sort of simulation game where you control a fly, flying around a house, annoying a human that tries to kill you as you eat their cookies and cake, and also some caterpillar and aphid while you are at it, they are delicious!
As a fly, the human is a bit slower to you than they actually are, as your reaction time is really fast!
There is no real end to this game, just try hitting a big score by eating things, flying towards the light bubbles in the house and have fun flying around in the air!
Credits and inspirations :
Visual :
Karla D. 3D artist, the one who made the fly! (while still having other works to do, thank you!!)
MagicaVoxel : All the other assets, all were made by us with it!
Ground : https://assetstore.unity.com/packages/2d/textures-materials/wood/yughues-free-wo...
Unity : We used it to make the game sooooo, thanks!
Dev : Jeremy Lesueur
Game Design : Jeremy Lesueur and Code (i'm making this page i decide what name i use!)
Voxel artist (?) : Code
And a special thanks to Brassart and Nicolas Roland for giving us time to do this jam during the school year (and giving time to recover too :D) and for preparing us for it!
Life of a Fly is a sort of simulation game where you control a fly, flying around a house, annoying a human that tries to kill you as you eat their cookies and cake, and also some caterpillar and aphid while you are at it, they are delicious!
As a fly, the human is a bit slower to you than they actually are, as your reaction time is really fast!
There is no real end to this game, just try hitting a big score by eating things, flying towards the light bubbles in the house and have fun flying around in the air!
Credits and inspirations :
Visual :
Karla D. 3D artist, the one who made the fly! (while still having other works to do, thank you!!)
MagicaVoxel : All the other assets, all were made by us with it!
Ground : https://assetstore.unity.com/packages/2d/textures-materials/wood/yughues-free-wo...
Unity : We used it to make the game sooooo, thanks!
Dev : Jeremy Lesueur
Game Design : Jeremy Lesueur and Code (i'm making this page i decide what name i use!)
Voxel artist (?) : Code
And a special thanks to Brassart and Nicolas Roland for giving us time to do this jam during the school year (and giving time to recover too :D) and for preparing us for it!