Cool game! I like pokemon inspired roguelikes :) I think it's missing a bit of player feedback. I'd like to be able to see how much damage I did instead of doing math everytime, and I'm not entirely sure how my team heals sometimes? Otherwise, super cool game with a great loop :)
I liked the idea of being able to pick up a creature after winning and the way the progression was done. With every defeat you move further and further. But theme, it seems to me, is not covered very well.
I liked that even though the game is very easy to pick up and understand the mechanics, you have to make a lot of decisions (team composition, enemy choice, action choice) and find the best strategy. Great job!
Great entry, really liked the creature designs and tha combat was fun but simple. The only thing that bugged me was that I couldn't see the types of the enemy so sometimes you waste an attack by choosing the wrong type. Other than that fun game!
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I love that there is one that is just a racoon, we can all agree about that thing being the true menace no matter how high fantasy the setting is.
"Raccoon" I just, uhh, forgot to name. That'll also be in the update.