A short game about catching and releasing Fireflies as your source of light, while trying to fix a power outage in an almost dark house. Enjoy!
Controls
+ Hold LMB near Fireflies to catch, Release LMB to set them free + A & D to Move, + SPACEBAR to Jump + CTRL to crouch and + ESC for Menu.
Team
+ Coding by Neandi 💻
+ Graphics by TouristHistories ✏
Made with Unreal Engine 5, Krita, Audacity & Photoshop. Sounds: Public Domain SFX & Music from Pixabay (opting out)
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Changelog 🛠
v1 Fixed an Issue with vsyncoption not showing in Menu Fixed an Issue that caused Crashes in Windowed Mode Please let us know if you still happen to have Crashes. Thank You!
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Notes from us
Touri: _Next time i'll use vectorgraphics and keep my folders organized pinkypromise to myself!_ Neandi: _Had lighting problems near the end and had to make a deal with the devil: Lumen. Sorry 🙇_
Fourth time participating, still struggling with time management. But as always we're very proud we made it in time. Please do not catch fireflies IRL to put them into a Jar!
Thank you very much for leaving feedback, playing & your rating! 🐛
What a great little game! It crashed on me twice, but third time was the charm and I was able to complete it. The main character is just sooo happy and easy-going! Fantastic art, cute fireflies, good level design. Loved it!
Absolutely beautiful graphics and environment with some clever level design and appropriately calm sound design! Unfortunately the game crashed for me when I unlocked the cabinet, so I wasn't able to see the end of the game. Still great work, and makes me curious to see how else people can use more powerful engines like UE5 in a jam setting.
Absolutely love this art style! It really made everything feel cozy instead of spooky while exploring a dark house, which is no easy feat. I didn't realize the chandeliers had collision and got stuck for a little bit until I saw the comments here. The firefly mechanic was cool, but it didn't seem to impact gameplay much and I ended up just holding my left mouse button for most of the game.
If it weren't for the two of you I may have lost my way. To look back to last LDjam's discord call we did and realize I have lived a fulfilling life is incredibly profound. Thank you so fucking much for helping me realize that bringing up everyone, telling them what they did /right/, is all I need to be satisfied with life.
Comments20
Unfortunately the game crashed for me when I unlocked the cabinet, so I wasn't able to see the end of the game. Still great work, and makes me curious to see how else people can use more powerful engines like UE5 in a jam setting.
and @ all the others who commented: Thank you for your kind words!