Tiny Tumble

Overall★★★★★★★★★★3.86
Fun★★★★★★★★★★3.62
Innovation★★★★★★★★★★3.26
Theme★★★★★★★★★★3.48
Graphics★★★★★★★★★★3.88
Audio★★★★★★★★★★3.86
Humor★★★★★★★★★★2.85
Mood★★★★★★★★★★3.59

Very tiny for a dragon, but great at rolling and collecting loot!

You are the tiny dragon Ember. The nasty gnome gang has once again attacked the inhabitants of the forest and stolen all their gold. Thanks to your small size, your ability to roll and your courage, you are the only one who can get the gold back. So go into the evil fiends' hideout and get the gold back!

Controls 🎮

Simply draw a line from the dragon with the mouse. The longer you drag, the more Ember will swoosh forward!
You can restart the level with the key combination CTRL + R.

Team ♥️

- Stella and Basti: Game and level design, animations.
- Paul: Coding.
- Stella: Sound effects.
- Pascal: Music.
- Silvia: Graphics.

Comments27

emmagsmith8 Oct 2024, 02:12
Love the art and the gameplay is fun!
barryrichter8 Oct 2024, 02:12
Super fun. I like when things go off the rails and you can run fro the knomes. So many levels too!
LDJam user 139668
LDJam user 1396688 Oct 2024, 12:37
I like the gameplay but (here goes may a bit too harsh part) visuals look inconsistent. Pixel size varies from place to place which is not very good for pixel art style. You have stunning "cutscenes" art and logo but not much of a juice in game

Again, I am saying all that as a feedback and not an attack. Overall considering it's a jam game - it's good :)
Smogobingo
Smogobingo8 Oct 2024, 12:39
Amazing work
Menu music is very good. Well executed game design, cool art (great introduction/transition/restart/etc screens)
The in-game style works fantastic as well. Gj
ZombieWalrus
ZombieWalrus8 Oct 2024, 12:41
Great work! I really liked the movement mechanic, it's fun to push the dragon around the rooms, great job!
zSharpFire
zSharpFire8 Oct 2024, 12:43
lovely game that fits the theme. the camera follow makes the movement a bit hard, which is itself a bit tough. apart from that. it's a nice game.
game dynasty
game dynasty8 Oct 2024, 12:46
Art is cool
Illustrations are awesome, the artist is really, really cool
It was unexpected to see gameplay like this, but it's cool.
The only downside to the game is the camera. It's very tiring to wait for the zoom. Because when the camera zooms out, it affects the mouse position and you can't shoot. And then, after the shot, the zoom increases again.
I couldn't get through many levels, it seems like for people like me, you need a lot more turns :)
Julester
Julester8 Oct 2024, 12:46
Love that you can stil escape when the gnomes see you.
Skeltor
Skeltor8 Oct 2024, 12:50
Simply incredible. The graphics are great. Some weird movements with the camera when you zoom out but you quickly get the hang of it. I love the game.
CrozzY
CrozzY8 Oct 2024, 12:54
I really liked the game, its style, music and mechanics are just mesmerizing) This is a great job as part of a game jam.
mesh.manticore8 Oct 2024, 13:00
The character make me think of pochita from the manga Chainsawman. I love the golf like gamplay.
Fis
Fis8 Oct 2024, 13:09
nice entry! the overall experience is nice with the transitions and messages

regarding the controls, I would remove the camera limitations and just zoom out the character centralized, then you would not have to fight against the camera when adjusting the shooting direction in the quick moments

I also was able to softlock myself bouncing between two walls infinitely!
turturi8 Oct 2024, 13:25
The art in cutscenes is cute, the music feels adventurous and the mechanic is fun. There are some problems with how camera zooms, and also the player character feels really light.
Tenai
Tenai8 Oct 2024, 13:34
Fun game, well fleshed out and nice art, but I agree with others about the camera zoom being awkward.
namnam
namnam8 Oct 2024, 13:53
Joining the mob about the camera :) As a mini glof game fan i liked the idea, maybe the physic could have been more bouncy and not having dialog each time we take a treasure to allow multiple action in one move.
Timonpoika8 Oct 2024, 13:59
Nice work! Felt good in all aspects, except camera moving around while trying to aim, it becomes task to find the balance between camera movement and mouse position. But great overall feel.
ccollider
ccollider8 Oct 2024, 16:09
Man I would've never guessed "Stealth Minigolf" would work as a game mechanic, but it totally does! Great work
Martynas Dargis8 Oct 2024, 16:19
Camera mechanics did not play well with the controls, but overall it's a very nice game:) The dialogs gave each level more character - it felt like the game was empathizing with me
Logic Monkey
Logic Monkey8 Oct 2024, 16:20
Took me a moment to realize I was pulling back for the hit instead of aiming forward with the mouse. On the other hand, the very quick "dragon runs away from gnome cutscene" was very nice.
CarnavalPierre8 Oct 2024, 16:24
Really fun game! I'm impressed by the number of levels made in three days. Looks good. A trajectory visualizer would have maybe helped in the early levels!
radiorat
radiorat8 Oct 2024, 16:30
This was easily the most captivating and interesting game out of all the ones I played today, great job!
erasemenot8 Oct 2024, 17:31
nice dungeon crawler, very chill to play.
bastilo
bastilo9 Oct 2024, 08:49
Thank you all for your feedback so far! We love to read that so many of you enjoyed our game. We will rework the camera zoom in the future 😊

@emilija-marija Congratulations, you found a placeholder text in our game that should not be in there 😄 It's German and translates to "the treasure, wow"! We fixed that already.
Brain Siege Gameworks
Brain Siege Gameworks9 Oct 2024, 17:33
The dark levels really hurt the game, it is cool though and I see a lot of effort went into it. Additionally the detection for falling into the pits seems to be a bit too wide, you fall through the floor next to it.
LDJam user 268934
LDJam user 26893414 Oct 2024, 08:27
This game is fantastic! The cute dragon is a joy to control, and shooting it around the well designed
levels feels great. It's like a perfect puzzle game with solid mechanics. The music is super cool, especially the main song, and the board dropping down on chains is a really clever touch. The amount of content is impressive—dark levels, fast-paced sections, collectibles, switches, tunnels—you’ve packed so much in! The only thing I'd suggest is tweaking the collision on the floor/no floor it feels a bit unforgiving at times. Overall, a great entry, and I can't wait to see more from your studio!
Alchemic
Alchemic14 Oct 2024, 16:54
Good game! Lots of levels. The artwork and music are exceptional.

Unfortunately the physics kind of hampered my experience. Bouncing off walls felt like it just kind of bounced me in a random direction, so it was impossible to try to line up bounces with doors and such.

The level where you could fall into the pit felt very unforgiving, it felt like if my hitbox barely clipped a corner I'd fall. Would probably feel better if this collision was based on the player's center point rather than their whole hitbox.

Other than the physics issues though, pretty solid game overall.

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