Congratulation on getting a game working in three days! I'm gonna challenge you to add to this game.
* Make the creatures come from random locations * Add randomness to the spawn times * Make them move slow at the start and become faster as your score goes up * Give me a "you lose" screen when I miss enough and give me a final score
I could see this idea being further developed as the player being a gardener, who protects a big vegetable from incoming worms, and using the collected worms as currency for upgrades.
Nice walk cycles and blinking eyes to set the mood. It has a nice sandbox feel and not being able to lose lets the player walk around and enjoy the world layout.
Congratulations for finishing your first game in just a few days, well done! Its simple but its working fine, graphics and movement are neat and you even added a sound effect in time. Like Damien Black already said, it just takes some simple steps like randomness and a win/lose condition to make it feel more like a proper game. Keep going!
Comments11
* Make the creatures come from random locations
* Add randomness to the spawn times
* Make them move slow at the start and become faster as your score goes up
* Give me a "you lose" screen when I miss enough and give me a final score
And just like that, you've got a full game.