Asterodeep

Overall★★★★★★★★★★4.00
Fun★★★★★★★★★★4.50
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★3.50
Graphics★★★★★★★★★★4.50
Humor★★★★★★★★★★1.50
Mood★★★★★★★★★★3.00

About


You are the captain of a space ship, stranded in an asteroid belt. So ready up the lasers and navigate through the perilous debris. Your ship is a technological marvel and its reliable navigation sensors will surely assist you. But watch out! The depths of an asteroid can hold deadly secrets which can warp your mind...

Here's a gif for your pleasure:

How to play:


* Fly your ship with WASD and aim with your mouse.
* Use your left mouse button for your lasers. They are not available at the beginning.
* Use your right mouse button for grenades. They need time to reload.
* Controller supported. (Left + Right Stick + RT for Lasers + LT for Bombs)

Features:


* Space vibes.
* Increasing difficulty and deadly secrets.
* Gorgeous space backgrounds.
* A hidden achievement.

Tech:


* Godot 4.4.1 (Mono / C#). Does not support Web Builds, yet.
* Paint.NET for all sprites.
* Laigter for normal and specular maps.
* FL Studio with Massive VST.

Post-Jam changes:


* Added music and sound effects.
* Fixed Controller support.
* Small difficulty improvements.
* Respawns to make it less frustrating.

Comments3

Grimwitch9 Apr 2025, 03:49
Always love a good bullet hell, difficulty challenging but never unfair. I really like the lighting on the asteroids and the wall of asteroids on the 3rd stage was a clever way to increase difficulty. I'm not sure if its not my local problem but I couldn't get audio working unfortunately.
Simon Rahnasto
Simon Rahnasto13 Apr 2025, 20:46
I'm running into a strange bug where asteroids stop spawning and I am just chilling in empty space. First time there were only a few asteroids, then I restarded and actually could play the game for a while before it unfortunatly happend again.

I wont rate the game since I have not been able to play it properly, please ping me when it is fixed and I will give it another spin. I love score attack games and when it had not bugged out it felt very nice, the shooting was juicy :smiley:
zubspace
zubspaceauthor13 Apr 2025, 22:12
@simon-rahnasto Thank you for your feedback! Yes, there were a couple of bugs which made their way into the game, because, as always, I completely overscoped the project... :sweat: I think I was able to fix most of them in the last version I just uploaded. Also added more sound effects and music. Thanks for your patience and have fun :heart:

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