Blurred Escape
You wake up in a basement where your depth perception is warped and unreliable - scramble to escape before something bad returns.
Press Q to change focus
Left click interact item
Right click un-interact
WASD to walk
Press Q to change focus
Left click interact item
Right click un-interact
WASD to walk
Comments23
Nice atmosphere and a fair puzzle to keep you engaged. Idk if it's the font size but some "C"s looke dlike "O"s and it made me think there were typos.
Finally got it after a lot of staring. I screenshotted the bloody tile and started manipulating it in Photoshop to try to find something steganographic before realizing it is way more straightforward. D'oh
If there was a hint on the tile, it completely flew over my head. I guess I'm the dumb one since other people seemed to find it with less hassle.
using depth perception was a great use of the otherwise underwhelming theme of "depth" but I could not see what role it played in any of the puzzles beyond limiting the player's vison
@ljol3 and @aaronjnc thanks for playing! We would have liked to have some more items that were interactable but do to the time of the jam we didn’t make it. And good point with the spamming of Q. We could definitely work some more on the blur effect. And maybe give a stronger hint for the paper and not just the text popping up when picked up.
- Side note: I like when you're interacting with the lock it's completely off the wrist shackle, but you're still stuck in the chair :rofl: made me giggle.
I LOVE your interpretation of the theme, it's one of the most creative ones I've seen yet. The audio was good, but like a few others have said, I was trying to figure out what the heck was going on making all that racket. Once you escape from the lock, the controls seemed very slow, almost like trying to walk under water, while playing in the browser. Like instead of turning quickly, it's like the game was trying to smoothly change my look vector from where I was looking to where the mouse had moved. Maybe this was intended, but it just felt slow/sluggish to me. (Maybe to go along with your head hurting when you first woke up and to simulate being groggy?)
Overall, fun little entry and I'm mad it took me as long as it did to figure out where on the lock I was supposed to put the numbers once I figured them all out. Great entry!