
Cave of Gorbs
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
An experimental exploration game featuring an infinitely generating world.
Your goal? Go downwards, until you reach Hylde (your character)'s home.
Controls:
WASD or Arrow Keys to move and jump
Space to grapple upwards
Left click to throw rocks
Right click to mine tiles
Shift + esc closes the game
Mechanics:
- Fountains work as respawn points and replenish your water
- You can mine tiles to get pebbles!
- All resources deplete over time - each will give you a bonus for how many you hold.
Tools used:
(Code): C# - Monogame framework - Visual Studio
(Art): Aseprite, Gimp
(Music): Ableton, Synth1, My Guitar
(Sound): JSFXR
Your goal? Go downwards, until you reach Hylde (your character)'s home.
Controls:
WASD or Arrow Keys to move and jump
Space to grapple upwards
Left click to throw rocks
Right click to mine tiles
Shift + esc closes the game
Mechanics:
- Fountains work as respawn points and replenish your water
- You can mine tiles to get pebbles!
- All resources deplete over time - each will give you a bonus for how many you hold.
Tools used:
(Code): C# - Monogame framework - Visual Studio
(Art): Aseprite, Gimp
(Music): Ableton, Synth1, My Guitar
(Sound): JSFXR