Fun! Really great idea, I'm really impressed by the fact that you managed to implement it so well so fast. Pretty tough, but not too bad. By the way, it looked like the game may have just frozen at the end of the load (the web version), but it did eventually start up. So if anyone else is having the same issue, just stick it out - it's worth it
Woah, really great set up with the puzzles and limits placed on the player. We did a similar game for our jam but spent most of the time fighting 2D physics, really clean game! Bonus I really like the laser soundeffect, makes for a nice rhythm to go along with swing through the spikes!
I really like this mechanic! I do think the difficulty maybe ramps up a bit fast - try as I might, I was unable to make it past the large cavern in the laser section - but this is a clever concept and is quite well-put-together. Well done!
this was so clever, really impressed by this one. Lots of polish and good effects.
The lighting was really nice, the slow but growing noise of *the wheel* was great.
I liked the slow build up in mechanics, and also how it kind of encouraged a "cheat past with as few pitons as possible" made it fun to challenge myself.
Currently one of the best experiences of this LD. I really liked the rope-swinging puzzle idea, and how the puzzles gradually get more challenging without overwhelming the player with mechanics. Nice one!
I've come back to play this more twice now, such a creative set of mechanics! Love the aesthetic and vibes and controls and just everything, great game.
Ultra fun game. When i started it i had to play to the end. Everything is great. One thing I'd change would be to implement some sort of cooldown between boosts, as you can spam then and get out of some shady spots :)
I'm a big fan of the main character in this game! :) Really cool connection between the game mechanic and the hamster, who was walking in his wheel. Great idea!
I like that every anker point is also a save point and that you could undo your actions. The swinging mechanic was fun, but the dash didn't work all the time correctly (maybe I did something wrong?)
The difficulty ramped up pretty quick.
The graphics were good and I really enjoyed ramming through the ressources. It felt very satisfying. :)
This is such a cool concept that's honestly executed really really well. The audio 'juice' really sold me; I love how there's a subtle dial/ticking noise whenever you're using the charge mechanic. Makes it even more satisfying to use and smash into crystals.
The amount of polish and well executed level design is awesome. I would believe this was a Steam game if I didn't know better, haha. Also really like the concept; watching the hamster run up against its "hamster ball" while the rest of the game has this serious atmosphere made me smile
Super engaging game, I was completely hooked! The mechanics were interesting and the game design was really well done. I like that it is just a tiny bit punishing. Once I realized there was a story unfolding, It got me convinced to beat the game; really fun twist at the end hahah. Awesome job, keep it up!
Very nice and atmospheric, both the art direction and sound design is really great here!I like ho the elements glow and contrast nicely with the very dark environment by adding some color
the physics feel very nice and the mechanic is creative, felt encouraged to see if I could skip certain parts by taking advance of the physics anchoring myself in just the right spots and I am resourceful with my pins.
I like this game, nice mechanics and interpritation of theme, the gameplay is easy and hard at the same time - balanced perfectly. Art is good, hamster is my hero.
Really innovative controls, the game is challenging but doable.
The art is really cute and the sound effects are also on point. Had some issues with the controls when moving horizontally where my muscle memory messed up using S for extending the rope and made it a little frustrating, but nothing major!
Very cool idea, the central mechanic feels really fresh to me! I love the mixing of the cute hamster protagonist with the spooky sort of cosmic horror of the general setting.
Good tutorial, good art and sound.
Great theme use. Wild and imaginative idea.
Well done all around.