Deep Guild

Overall★★★★★★★★★★3.33
Fun★★★★★★★★★★3.12
Innovation★★★★★★★★★★3.23
Theme★★★★★★★★★★2.35
Graphics★★★★★★★★★★2.90
Audio★★★★★★★★★★3.17
Humor★★★★★★★★★★2.61
Mood★★★★★★★★★★3.10
I think I was a little more ambitious than I realised at the beginning.

The game idea is basically a mix of recettear and the assassins guild management game from assassins creed brotherhood (or revelations, I can’t remember which at this point lol).

The idea is you run an adventurer’s guild in a town with a new deep dungeon (sort of made in abyss-esque) opened up, and you send your adventurers in to fetch items to sell in the shop.

As usual, from being too ambitious, I only really had a core gameplay loop going with like 4 hours to go, but hey this time I managed sfx and music at least :p

Other games by @argensis

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