Deep in the Mine

Overall★★★★★★★★★★3.36
Fun★★★★★★★★★★3.24
Innovation★★★★★★★★★★3.05
Theme★★★★★★★★★★3.90
Audio★★★★★★★★★★3.17
Humor★★★★★★★★★★3.05
Mood★★★★★★★★★★3.26
Browser version is available on https://g0rg0n.itch.io/deep-in-the-mine

Extract as many minerals as you can before the oxygen runs out.
You can increase your oxygen mining the blue minerals and get points mining the other ones. The more minerals you take the faster the platform will go. Make sure to press "eject" or you will end up being stuck inside the cave.

Use WASD or arrow keys for moving, space or left click for using the pickaxe.

This is the first GameJam of our group :)

Comments15

Ricesteam
Ricesteam7 Apr 2025, 21:49
Well done! Nice small game. I like the risk vs reward mechanic: do I risk running out of breath for more riches or should I take home what I have now? The elevator goes faster the deeper I go. The only thing I would tweak is the amount of oxygen the player gets back, especially deeper in the level.
Ji-Li
Ji-Li7 Apr 2025, 23:14
Nice game mechanics and fun having to balance the oxygen with wanting more minerals.
JulioCezar
JulioCezar7 Apr 2025, 23:31
Nice moustache, sir! Funny!
The gameplay mixed with the soundtrack hooks me up, and makes me excited with the play!
Anderson Job Loeffler
Anderson Job Loeffler8 Apr 2025, 00:32
Nice entry! I really enjoyed the character design. The rush at the end was fun. Keep the good work!
apt_prose79 Apr 2025, 03:27
The texture artist definitely knows his stuff. The textures are very beautiful.
Onhore
Onhore10 Apr 2025, 19:56
Love the adrenaline rush from balancing oxygen greed and survival!
jtap
jtap12 Apr 2025, 01:13
Quite a funny little game, interesting mechanics, it was fun, thanks
maximevincent
maximevincent12 Apr 2025, 06:06
cool game! animations are smooth and the modeling/texture work is clean. A tad easy on the gameplay side and the music got repetitive as a result but I had a lot fun in the mines :smile: Good work!!!
SvenErik
SvenErik13 Apr 2025, 12:09
Cute indeed, loved the aesthetics! Game-play was solid, but would need some maybe leaderboard to get the competetive spirits up, also a bit of uumpf when strikign the crystal, some "doink" sound would help. Jolly good work tho!
Sam Minh
Sam Minh13 Apr 2025, 12:44
FOR ROCK AND STONE!
Mikeliosus
Mikeliosus13 Apr 2025, 12:50
Hey!
My score is 98

Nice job! Gives me some Crock 2 vibes.
You did very well!
gdman
gdman25 Apr 2025, 21:15
Nice small idea for a jam game, and great visual representation. I've got 68 score, may be it's depending on how much o2 blue rocks you encounter. Good luck!
zimny11
zimny1125 Apr 2025, 21:30
Fun little game! The music and sound effects are nice and controls feel good. Got 101. Well done with the game! Also... ROCK AND STONE!
PaulDee42726 Apr 2025, 00:20
Pretty cool, the music getting faster with low oxygen was a nice touch. The main mechanic is implemented well, but I wished for more complexity. Anyway, nice work! The game feels polished.
Ava Skoog
Ava Skoog26 Apr 2025, 00:51
Nice game! Easy to understand but difficult to master.

Looks and sounds nice. There did seem to be some audio issue where the music almost sounded like it started over when it got faster, maybe that could've been alleviated by a smoother transition.

Since the progress bar on the right was a secondary obstacle, I think it would've been nice if there was some guaranteed distribution of blue gems so that losing due to an empty oxygen bar wasn't so random and it was more based on skill, tho other things might've needed some tweaking then since it wasn't too difficult to get some gems except when it gets *really* fast at the end.

Cool stuff!
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