So I faced dancing items, a monologuing spanish shark and an anime magazine, and then my noble quest to look at every hole I got stuck behind the counter and got forced to work for my whole mundane earthly life. 10/10, this is peak content, definitely takes a special mind to produce this sort of game! Definitely love the chaos!
I mean, are you sure that the owner of the shop just got drunk? This sure seems like it goes...deeper!
:musical_note: You spin me right round, baby right round :musical_note: I really did like the entry, but my brain is as burned as yours apperantly. Likes the visuals, the promts and the manic progression.
This was great lol the absurdity of this game was next level, enjoyed finding all the weird things to interact with and enjoyed the retro vibes.
Question: were all the objects textured mapped by you all? I thought there was a really interesting variety of objects that I typically don't see in games so that would be really cool if you did!
Wow, I imagine this must have been super fun to implement :smile: Very fun (and weird) interactions! I once restarted the game because I got stuck behind the counter (you can get there by walking straigt to the counter and then tilting you view to the left) and noticed that the encounters seem to be random? Then in my second run I got stuck after a at some point I didn't find anything at some point and also didn't hear anything. Did I miss something or does the game just end at some point? So actually my only complaint is that I am not sure if I found all things because they are so amazing :smile: I played it some more times and just hope I found everything
Hi, @oadt First of all - thank you for playing! Yeah, the game has 5 levels and an ending "cutscene", and you seem to be stuck on one of levels Most likely the reason is you missed some of the objects. And yeah, some of them is quite a challenge to find So if you feel like it - you might try it once again, key to the next layer of a dream spawns randomly, so the chances you'll find it are quite big Otherwise - thanks again for playing and have a good day : -- )
@igor-korobeinikov Thank you for your quick response! Managed to get to the ending now. I (again) got stuck for a while. This time it was because I didn't notice the key after the propane animation, so maybe I was always just too dumb to pick up the key :smile: Very glad I found the ending!
cool take on the fan blowing cold air to the room. Middle of the game, the missions are pretty awesome, but the ending leaves just questionmarks to the air: who created this game and why is the protaganost still alive?
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But I love this kind of thing)
I mean, are you sure that the owner of the shop just got drunk? This sure seems like it goes...deeper!
I really did like the entry, but my brain is as burned as yours apperantly.
Likes the visuals, the promts and the manic progression.
Nice Job!
This was great lol the absurdity of this game was next level, enjoyed finding all the weird things to interact with and enjoyed the retro vibes.
Question: were all the objects textured mapped by you all? I thought there was a really interesting variety of objects that I typically don't see in games so that would be really cool if you did!
Answering your question - yes, all models and textures were done by our team during the jam
Played to the end!
First of all - thank you for playing!
Yeah, the game has 5 levels and an ending "cutscene", and you seem to be stuck on one of levels
Most likely the reason is you missed some of the objects. And yeah, some of them is quite a challenge to find
So if you feel like it - you might try it once again, key to the next layer of a dream spawns randomly, so the chances you'll find it are quite big
Otherwise - thanks again for playing and have a good day : -- )
You get the idea, and asking some right questions...
Hopefully everyone who played will find their own answer