
Deep We Go
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
The world is dead, there's a huge hole in the center of the city where monsters are coming from. Lead your units into the center of the enemy and destroy it.
In this game you create units, capture points, hold positions and use your sense of tactics and timing to win.
Hint: when a unit starts moving it always moves towards the nearest enemy point.
I decided to play with the theme of “Depths” in the sense that we control units that each level move closer and closer to the center of the city in which a huge hole from which the monsters come.
So we get deeper into the city.
Thank you for your attention!
You can alsp play the game here: https://nicknickolas.itch.io/deep-we-go
P.S. All the graphics in the game are made with stock photos that were postprocessed by me.
In this game you create units, capture points, hold positions and use your sense of tactics and timing to win.
Hint: when a unit starts moving it always moves towards the nearest enemy point.
I decided to play with the theme of “Depths” in the sense that we control units that each level move closer and closer to the center of the city in which a huge hole from which the monsters come.
So we get deeper into the city.
Thank you for your attention!
You can alsp play the game here: https://nicknickolas.itch.io/deep-we-go
P.S. All the graphics in the game are made with stock photos that were postprocessed by me.