
DigDig
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
> Dear family,
>
> It's been a long time since I left home.
> But I feel I'm close to the end.
> I've ventured deep into the mine,
> and now I can't return until I've fulfilled my goal.
> Love you all.
Will you uncover the truth by digging deeper with your latest creation?
Mine rare materials, upgrade your gear, and push your construction talents beyond the limits.
Each layer hides new secrets… and greater challenges.
How far will you go...Will you reach the end?
Game made in 72h, with Unreal Engine. As always we are not only making a game but we are trying to push our limits further.
- Overlix
- Noah MAZARD
- RoxxorXx
Artist
- totomimic2809
Sound Designer
- Mr Union
UI:
- Fix tutorial dig step issue with non visible requirements
Gameplay:
- Fix wrong component for drill craft recipe
- Fix lantern placement, now you can bright up the world
Performance:
- Tentative fix for massive CPU usage when starting the game
Performance:
- Add settings to choose the game quality
Settings:
- Add VSync and Motion Blur toogle option
UI:
- Fix research and upgrade. No more accidental 10th pickaxe upgrade
- Sensitivity slider is now set to 0.01 minimum and show 2 fractional digits
Gameplay:
- Word border are now black to better show when we reach the end of the play zone
>
> It's been a long time since I left home.
> But I feel I'm close to the end.
> I've ventured deep into the mine,
> and now I can't return until I've fulfilled my goal.
> Love you all.
Master the depths!
In DigDig, you can dig, craft, and blow up rocks as much as you want.Will you uncover the truth by digging deeper with your latest creation?
Mine rare materials, upgrade your gear, and push your construction talents beyond the limits.
Each layer hides new secrets… and greater challenges.
How far will you go...Will you reach the end?
About the game
Second try with our team of five called Locktogown, who usually jam together.Game made in 72h, with Unreal Engine. As always we are not only making a game but we are trying to push our limits further.
Credits:
Programmers- Overlix
- Noah MAZARD
- RoxxorXx
Artist
- totomimic2809
Sound Designer
- Mr Union
Patch
You can still play the original submission but we made patches in order to let you play the is the best conditions.v5 Change Log
UI:
- Fix tutorial dig step issue with non visible requirements
Gameplay:
- Fix wrong component for drill craft recipe
- Fix lantern placement, now you can bright up the world
Performance:
- Tentative fix for massive CPU usage when starting the game
v6 Change Log
Performance:
- Add settings to choose the game quality
Settings:
- Add VSync and Motion Blur toogle option
UI:
- Fix research and upgrade. No more accidental 10th pickaxe upgrade
- Sensitivity slider is now set to 0.01 minimum and show 2 fractional digits
Gameplay:
- Word border are now black to better show when we reach the end of the play zone