Dream Abyss
Setting:
Our game is titled *Dream Abyss*, aiming to present a journey diving deep into the dream of a boy.The boy encounters loads of terrible stuff during the day - one is zombies from a movie he watched.
These zombies start attacking him in his mind - and he has to do into depth of his dream to avoid them eventually.
Game Information:
The rooms in the boy's dream are randomly created. At the end of each level, there is a staircase downwards to enter a new level.Each level is more difficult than the former - there will be increased number of spawn points and more rooms.
The character has three continuous stages: light sleep, deep sleep, and rapid-eye-movement.
During light sleep, minds work at a small level so he has low visibility to things around him.
During REM, his minds work fast and walks at a higher speed (in his dream), has high visibility, but the rate of zombies spawning becomes higher.
The conditions of deep sleep is in between the two extremes.
He has a sword to protect him - he must swing his sword to make zombies disappear.
After diving down five levels, he finally stops suffering from the nightmare.
Controls:
WASD - move horizontally/verticallyLeft click - activate sword (for 1 second)
The character faces towards the mouse.
To kill enemies, activate the sword and swing it to them.