
Dream Abyss
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Setting:
Our game is titled *Dream Abyss*, aiming to present a journey diving deep into the dream of a boy.The boy encounters loads of terrible stuff during the day - one is zombies from a movie he watched.
These zombies start attacking him in his mind - and he has to do into depth of his dream to avoid them eventually.
Game Information:
The rooms in the boy's dream are randomly created. At the end of each level, there is a staircase downwards to enter a new level.Each level is more difficult than the former - there will be increased number of spawn points and more rooms.
The character has three continuous stages: light sleep, deep sleep, and rapid-eye-movement.
During light sleep, minds work at a small level so he has low visibility to things around him.
During REM, his minds work fast and walks at a higher speed (in his dream), has high visibility, but the rate of zombies spawning becomes higher.
The conditions of deep sleep is in between the two extremes.
He has a sword to protect him - he must swing his sword to make zombies disappear.
After diving down five levels, he finally stops suffering from the nightmare.
Controls:
WASD - move horizontally/verticallyLeft click - activate sword (for 1 second)
The character faces towards the mouse.
To kill enemies, activate the sword and swing it to them.