Dive to the DEPTHS of the ocean and collect all of the treasures. Don't let those pesky fish get in your way, smack them away by tossing the things you find. Just make sure you don't run out of oxygen!!! >>> https://snoreki.itch.io/dredge
This game looks great! and I think the concept is quite original in how score is accumulated and how throwing objects at enemies works out. But while playing, I had a fatal flaw that made the gameplay experience really difficult: The input detection. It seems like the input only works sometimes when I try to jump or grab/throw. From a technical perspective, I would guess the problem is that the input is being checked in a physics loop instead of an update loop, but just my guess. I think the game is quite good, but is harmed by the input detection problem.
I really like the fishes, they are soo goofy. Game was a little hard for me, it's almost impossible to take something from the very deep, fishes will not allow it!
I really loved the graphical style and music/sound and the idea for game loop, but i also feel the controls lack polish somewhat. The collisions on grab action are really narrow and sometimes seems to not work? Especially after throwing the treasures. And I also feel that fishes are too aggressive (and recover too quickly) or just too aggressively placed. But overall it's fun, it's just too satisfying to bonk on the head fishes with treasures!
Comments5
But while playing, I had a fatal flaw that made the gameplay experience really difficult: The input detection. It seems like the input only works sometimes when I try to jump or grab/throw. From a technical perspective, I would guess the problem is that the input is being checked in a physics loop instead of an update loop, but just my guess.
I think the game is quite good, but is harmed by the input detection problem.
Bug report: I ran into an issue where the rope occasionally wouldn't reel me in. I was unsure if there was a mechanical reason for that.