Drilling in the Deep

Drilling in the Deep

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overall: 3.90
fun: 3.94
innovation: 3.31
theme: 4.36
graphics: 4.52
audio: 3.98
mood: 4.38

About

Oh no! The engine of your submarine has failed—you've crashed on the seabed.
At least the life support systems are still working.
Your only hope? Drill your way out.

Explore the depths, mine valuable resources, and craft drones to automate your survival.
But be careful—you're not alone down here. Something lives in the dark... and it’s anything but friendly.

Notes

- Watch where you're shooting! It's possible to destroy your own mining drones. I didn’t have time to add an explosion effect, so it can go unnoticed. I also wanted to prevent shooting from inside the submarine, but didn’t have time to implement that either. When you're inside, it's actually easier to hit your own drone—especially during a fish attack.

- I intentionally made the game easier for the game jam—it shouldn't be too hard to gather all the resources needed for full automation within a reasonable time (though don’t expect to finish in 5 minutes). If you die accidentally, I added an option to "revive" and continue from where you left off. But if you're looking for a real challenge and have enough patience, try not to use it :)

Controls

- WASD/arrows - swiming around
- mouse - shooting, digging

Used tools

- Godot 4.3 as a game engine
- Inkscape + Gimp for graphics
- https://sfxr.me/ + microphone + audacity for audio
- bandlab.com - music

Known bugs

- Sometimes your drilling drones might start slacking off around your submarine, even when resources are available nearby. If that happens, just dig any tile—they’ll snap back to work.

- I suspect there is an issue with HiDPI for older/bad displays. In those cases, player swims unexpectedly slowly. Please make sure you play on fullscreen, on good monitor and if it still the case, press "k" to compensate the speed.
Found a bug?
Tell us on Discord