Dodge cliffs and build up fall speed. The faster you go, the more your score multiplier increases. Air jump to slow down, but lose your multiplier as a trade-off.
Love the little touches, especially when getting to a x7 combo how the def animation is different. The push-your-luck element of going fast to increase score vs slower is interesting and the art style is cute. Cool stuff!
A nice twist on a classic gameplay style—having the speed constantly increase while giving the player control over slowing down makes it feel really challenging, in a good way. The sound when you die is pretty funny too, haha. I liked it—keep it up!
Solid all around. Feels good to play, extends old ideas with new mechanics and, to complete the trifecta of arcade pillars, has a pronounced artstyle with a lot of strong, distinct elements that come together very cohesively. Especially the death sprites are a nice touch :D
I like the splash when it is too fast, feels like it has weight. The music is pretty good too, I would say its a fun game to test your reaction times and do speed runs!
@farzher yes, you are right. That is my personal "grudge" with this game. It feels like you wanna go faster and faster, but the smart thing to do is just jump all the time and play it slow. Kinda like League... it flashes you with colors and dopanime but if you dont play it smart, you just get whipped. Def will try to consider this next game!
I like that you can slow down again, altough you can safeplay quite easily cheesing some score. But I like the high risk, high reward kinda gameplay. Simple yet well done
This was really good! I got to a score of 992 :D At first I did not get more than 200 points, but then one run something clicked somehow and then I got this score. I really like the mechanic where you can choose yourself to speed up or slow down. It makes it feel super satisfying for me to go fast, because it was super risky but oh the points :D
Overall I think you did a great job with the game feel, which I think added a lot to this game. The splats are super good, the music speeding up as you fall faster feels great and the red signalling of the platforms worked very well.
I think this was just a super fun game to play. Really well done!
Comments33
Cool game!
We made a dodge dropper too so I'll say you nailed the theme 1000% :laughing:
This is my high score so far:
But I like the high risk, high reward kinda gameplay.
Simple yet well done
I really like the mechanic where you can choose yourself to speed up or slow down. It makes it feel super satisfying for me to go fast, because it was super risky but oh the points :D
Overall I think you did a great job with the game feel, which I think added a lot to this game. The splats are super good, the music speeding up as you fall faster feels great and the red signalling of the platforms worked very well.
I think this was just a super fun game to play. Really well done!